Added cancel costs factor.
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@ -368,6 +368,15 @@ extern char* strdcat3(const char* l, const char *m, const char* r);
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/// How long stay in a oil-deposit
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#define WAIT_FOR_OIL (100/SpeedOil)
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/// How many resource get the player back if canceling building.
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#define CancelBuildingCostsFactor 75
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/// How many resource get the player back if canceling training.
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#define CancelTrainingCostsFactor 100
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/// How many resource get the player back if canceling research.
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#define CancelResearchCostsFactor 100
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/// How many resource get the player back if canceling upgrade.
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#define CancelUpgradeCostsFactor 100
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/// How near could a hall or gold-depot be build to a goldmine.
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#define GOLDMINE_DISTANCE 3
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/// How near could a oil-depot be build to a oil-patch.
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