Fix for 32bpp tilesets

This commit is contained in:
jsalmon3 2004-05-09 22:31:36 +00:00
parent f0a4e156f2
commit e5825baba0

View file

@ -437,7 +437,7 @@ global void ColorCycle(void)
colors, 0, 256);
curlink = curlink->Next;
}
} else {
} else if (TheMap.TileGraphic->Surface->format->BytesPerPixel == 1) {
//
// Color cycle tileset palette
//