Button configuration, small bug fixes.
This commit is contained in:
parent
73f3a8b8cf
commit
e2b0ab9807
1 changed files with 7 additions and 4 deletions
|
@ -746,9 +746,7 @@ global void UpdateButtonPanel(void)
|
|||
allow = 1;
|
||||
break;
|
||||
case ButtonAttack:
|
||||
if( Selected[0]->Type->CanAttack ) {
|
||||
allow = 1;
|
||||
}
|
||||
allow=ButtonCheckAttack(unit,buttonaction);
|
||||
break;
|
||||
case ButtonAttackGround:
|
||||
if( Selected[0]->Type->GroundAttack ) {
|
||||
|
@ -784,9 +782,14 @@ global void UpdateButtonPanel(void)
|
|||
break;
|
||||
|
||||
case ButtonCancelUpgrade:
|
||||
allow = unit->Orders[0].Action==UnitActionUpgradeTo
|
||||
|| unit->Orders[0].Action==UnitActionResearch;
|
||||
break;
|
||||
case ButtonCancelTrain:
|
||||
allow = unit->Orders[0].Action==UnitActionTrain;
|
||||
break;
|
||||
case ButtonCancelBuild:
|
||||
allow = 1;
|
||||
allow = unit->Orders[0].Action==UnitActionBuilded;
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
Loading…
Add table
Reference in a new issue