TILECACHE config added.
This commit is contained in:
parent
ca0b34e140
commit
dd56722811
2 changed files with 4 additions and 0 deletions
|
@ -190,6 +190,8 @@ IFLAGS= -I$(TOPDIR)/src/include $(XIFLAGS)
|
|||
## UNIT_ON_MAP: Faster lookup of units
|
||||
## NEW_MAPDRAW: Stephans new map draw code
|
||||
## NEW_AI: New better improved AI code
|
||||
## USE_TILECACHE: Faster tile drawing, costs memory.
|
||||
## USE_SMART_TILECACHE: Faster tile drawing, slow with hardware video memory.
|
||||
## This aren't working:
|
||||
## NEW_FOW: New fog of war code, should work correct
|
||||
## NEW_SHIPS: New correct ship movement.
|
||||
|
|
2
setup
2
setup
|
@ -46,6 +46,8 @@ EXTRA_CFLAGS="-DUNIT_ON_MAP -DNEW_AI"
|
|||
## UNIT_ON_MAP: Faster lookup of units
|
||||
## NEW_MAPDRAW: Stephans new map draw code (value>1 shows update)
|
||||
## NEW_AI: New better improved AI code
|
||||
## USE_TILECACHE: Faster tile drawing, costs memory.
|
||||
## USE_SMART_TILECACHE: Faster tile drawing, slow with hardware video memory.
|
||||
## These aren't working yet:
|
||||
## NEW_FOW: New fog of war code, should work correct
|
||||
## NEW_SHIPS: New correct ship movement.
|
||||
|
|
Loading…
Add table
Reference in a new issue