Added set-game-cycle!
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3 changed files with 42 additions and 5 deletions
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@ -80,6 +80,7 @@
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<A HREF="#reset-keystroke-help">reset-keystroke-help</A>
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<A HREF="#selection">selection</A>
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<A HREF="#set-diplomacy!">set-diplomacy!</A>
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<A HREF="#set-game-cycle!">set-game-cycle!</A>
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<A HREF="#set-group-id!">set-group-id!</A>
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<A HREF="#set-player-resources!">set-player-resources!</A>
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<A HREF="#set-this-player!">set-this-player!</A>
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@ -561,7 +562,7 @@ Everything around the game.
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<H4>Description</H4>
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.
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Returns the current game cycle.
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<H4>Syntax</H4>
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@ -581,9 +582,7 @@ Everything around the game.
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<P>.
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<H4>Used</H4>
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<A HREF="../../data/ccl/wc2.ccl"> $LIBARYPATH/ccl/wc2.ccl </A>
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<H4>Not Used</H4>
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<A NAME="get-freecraft-home-path"></A>
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<H3>get-freecraft-home-path</H3>
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@ -1165,6 +1164,33 @@ Everything around the game.
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<A HREF="../../data/ccl/wc2.ccl"> $LIBARYPATH/ccl/wc2.ccl </A>
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<A NAME="set-game-cycle!"></A>
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<H3>set-game-cycle!</H3>
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<H4>Description</H4>
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Set the current game cycle number.
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<H4>Syntax</H4>
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<CODE>(set-game-cycle! cycle)</CODE>
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<DL>
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<DT>cycle</DT>
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<DD>The game cycle number.
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</DD>
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</DL>
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<H4>Example</H4>
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<PRE>
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(set-game-cycle! 100)
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</PRE>
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<P>Set the game cycle number to 100.
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<H4>Not Used</H4>
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<A NAME="set-group-id!"></A>
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<H3>set-group-id!</H3>
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@ -372,6 +372,8 @@
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<DD></DD>
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<DT><A HREF="ui.html#set-game-cursor!">set-game-cursor!</A></DT>
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<DD></DD>
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<DT><A HREF="game.html#set-game-cycle!">set-game-cycle!</A></DT>
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<DD></DD>
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<DT><A HREF="sound.html#set-global-sound-range!">set-global-sound-range!</A></DT>
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<DD></DD>
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<DT><A HREF="config.html#set-goldmine-depleted!">set-goldmine-depleted!</A></DT>
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@ -108,6 +108,15 @@ local SCM CclGameCycle(void)
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return gh_int2scm(GameCycle);
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}
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/**
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** Set the freecraft game-cycle
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*/
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local SCM CclSetGameCycle(SCM cycle)
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{
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GameCycle=gh_scm2int(cycle);
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return SCM_UNSPECIFIED;
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}
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/**
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** Enable/disable Showing the tips at the start of a level.
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**
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@ -442,7 +451,7 @@ global void InitCcl(void)
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gh_new_procedure0_0("library-path",CclFreeCraftLibraryPath);
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gh_new_procedure0_0("game-cycle",CclGameCycle);
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gh_new_procedure1_0("set-game-cycle!",CclSetGameCycle);
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gh_new_procedure1_0("set-show-tips!",CclSetShowTips);
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gh_new_procedure1_0("add-tip",CclAddTip);
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