Fixed Bug where building was not drawn correctly at start of build process
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@ -256,7 +256,7 @@ global void HandleActionBuild(Unit* unit)
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unit->Y=y;
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unit->Orders[0].Action=UnitActionStill;
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unit->SubAction=0;
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UnitMarkSeen(unit);
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UnitMarkSeen(build);
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}
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/**
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