Fixed crash when cleaning up menu-net-connecting

This commit is contained in:
jsalmon3 2002-11-24 04:23:46 +00:00
parent d0e4c7e4e4
commit d7e9d7fb27

View file

@ -237,6 +237,7 @@ local void MultiGameClientDrawFunc(Menuitem *mi);
local void MultiClientUpdate(int initial);
local void NetConnectingInit(Menuitem *mi);
local void NetConnectingExit(Menuitem *mi);
local void NetConnectingCancel(void);
local void TerminateNetConnect(void);
@ -479,6 +480,7 @@ global void InitMenuFuncHash(void) {
// Net connecting
HASHADD(NetConnectingInit,"net-connecting-init");
HASHADD(NetConnectingExit,"net-connecting-exit");
HASHADD(NetConnectingCancel,"net-connecting-cancel");
// Campaign select
@ -2681,7 +2683,7 @@ local void JoinNetGameMenu(void)
}
/**
** Cancel button of network connect menu pressed.
** Network connect menu init.
*/
local void NetConnectingInit(Menuitem *mi)
{
@ -2689,13 +2691,20 @@ local void NetConnectingInit(Menuitem *mi)
mi->menu->items[2].d.text.text = NetTriesText;
}
/**
** Network connect menu exit.
*/
local void NetConnectingExit(Menuitem *mi)
{
mi->menu->items[1].d.text.text = NULL;
mi->menu->items[2].d.text.text = NULL;
}
/**
** Cancel button of network connect menu pressed.
*/
local void NetConnectingCancel(void)
{
Menu *menu;
VideoLockScreen();
MenusSetBackground();
VideoUnlockScreen();
@ -2703,10 +2712,6 @@ local void NetConnectingCancel(void)
// Trigger TerminateNetConnect() to call us again and end the menu
NetLocalState = ccs_usercanceled;
EndMenu();
menu = FindMenu("menu-net-connecting");
menu->items[1].d.text.text = NULL;
menu->items[2].d.text.text = NULL;
}
/**