Small updates to media information

Still much outstanding here.  jim4 will have to look into that. eg 32bit images
This commit is contained in:
mr-russ 2004-05-19 00:15:32 +00:00
parent 811b56771a
commit d310072524

View file

@ -60,15 +60,15 @@
recommended that you use 16 bit, 22050 kHz, mono format. To save more
space, it is recommended that you gzip the file too.<p>
All the sound entry data is in data/ccl/sound.ccl,
Here is an example ccl entry for: data/sounds/human/buildings/farm.wav.gz<p>
All the sound entry data is in data/scripts/sound.lua,
Here is an example lua entry for: data/sounds/human/buildings/farm.wav.gz<p>
<pre>(make-sound "farm-selected" "human/buildings/farm.wav")</pre><p>
<pre>MakeSound("farm-selected", "human/buildings/farm.wav")</pre><p>
Note how the '.gz' suffix isn't needed in the ccl entry,
Note how the '.gz' suffix isn't needed in the lua entry,
the Stratagus engine detects this automatically.<p>
You may look through the ccl file for more examples.<p>
You may look through the script files for existing media for more examples.<p>
<hr>
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