Removed unit_ai.c and unit_save.c
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705692a485
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4 changed files with 2 additions and 108 deletions
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@ -26,7 +26,7 @@
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## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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MODULE = src/unit
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MSRC = script_unit.c script_unittype.c depend.c unit_ai.c unit_save.c \
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unittype.c upgrade.c unit.c unit_draw.c unit_find.c unit_cache.c
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MSRC = depend.c script_unit.c script_unittype.c \
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unit.c unit_cache.c unit_draw.c unit_find.c unittype.c upgrade.c
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SRC += $(addprefix $(MODULE)/,$(MSRC))
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@ -1,49 +0,0 @@
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// _________ __ __
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// / _____// |_____________ _/ |______ ____ __ __ ______
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// \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
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// / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
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// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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// \/ \/ \//_____/ \/
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// ______________________ ______________________
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// T H E W A R B E G I N S
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// Stratagus - A free fantasy real time strategy game engine
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//
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/**@name unit_ai.c - The unit AI. */
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//
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// (c) Copyright 2002 by Lutz Sammer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; version 2 dated June, 1991.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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// 02111-1307, USA.
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//
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// $Id$
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//@{
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/*----------------------------------------------------------------------------
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-- Includes
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----------------------------------------------------------------------------*/
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#include <stdio.h>
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#include "stratagus.h"
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/*----------------------------------------------------------------------------
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-- Variables
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Functions
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----------------------------------------------------------------------------*/
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//@}
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@ -1,49 +0,0 @@
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// _________ __ __
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// / _____// |_____________ _/ |______ ____ __ __ ______
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// \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
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// / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
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// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
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// \/ \/ \//_____/ \/
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// ______________________ ______________________
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// T H E W A R B E G I N S
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// Stratagus - A free fantasy real time strategy game engine
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//
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/**@name unit_save.c - Save for the unit module. */
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//
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// (c) Copyright 2002 by Lutz Sammer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; version 2 dated June, 1991.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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// 02111-1307, USA.
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//
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// $Id$
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//@{
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/*----------------------------------------------------------------------------
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-- Includes
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----------------------------------------------------------------------------*/
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#include <stdio.h>
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#include "stratagus.h"
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/*----------------------------------------------------------------------------
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-- Variables
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----------------------------------------------------------------------------*/
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/*----------------------------------------------------------------------------
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-- Functions
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----------------------------------------------------------------------------*/
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//@}
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@ -779,10 +779,6 @@ SOURCE=.\src\unit\unit.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\unit\unit_ai.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\unit\unit_cache.c
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# End Source File
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# Begin Source File
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@ -795,10 +791,6 @@ SOURCE=.\src\unit\unit_find.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\unit\unit_save.c
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# End Source File
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# Begin Source File
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SOURCE=.\src\unit\unittype.c
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# End Source File
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# Begin Source File
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