Fix for disabling fog in replay
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1 changed files with 1 additions and 1 deletions
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@ -2097,7 +2097,7 @@ local void PreferencesInit(Menuitem *mi __attribute__((unused)))
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}
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// Not available in net games or replays
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if (NetworkFildes == -1 && ReplayGameType != ReplayNone) {
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if (NetworkFildes == -1 && ReplayGameType == ReplayNone) {
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menu->items[1].flags = MI_ENABLED;
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} else {
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menu->items[1].flags = MI_DISABLED;
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