From ca41a6c5c9e2f754daa81052d00773f1cad29acc Mon Sep 17 00:00:00 2001 From: johns <> Date: Wed, 14 Mar 2001 18:00:43 +0000 Subject: [PATCH] Removed not needed unit->SubAction|=2;. --- src/action/action_still.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/action/action_still.cpp b/src/action/action_still.cpp index a056c9bab..3d04e6a17 100644 --- a/src/action/action_still.cpp +++ b/src/action/action_still.cpp @@ -180,6 +180,7 @@ global void ActionStillGeneric(Unit* unit,int ground) unit->SavedOrder.Y=unit->Y; unit->SavedOrder.Goal=NoUnitP; ResetPath(unit->SavedOrder); + // FIXME: next isn't used: unit->SubAction|=2; #else unit->SavedCommand.Action=UnitActionAttack; unit->SavedCommand.Data.Move.Range=0; @@ -187,8 +188,8 @@ global void ActionStillGeneric(Unit* unit,int ground) unit->SavedCommand.Data.Move.DY=unit->Y; unit->SavedCommand.Data.Move.Goal=NoUnitP; ResetPath(unit->SavedCommand); -#endif unit->SubAction|=2; +#endif } } else if( (goal=AttackUnitsInRange(unit)) ) { DebugLevel3Fn(" %Zd #%d\n",UnitNumber(goal),goal->Refs); @@ -229,7 +230,7 @@ global void ActionStillGeneric(Unit* unit,int ground) #endif goal->Refs++; unit->State=0; - unit->SubAction=1; + unit->SubAction=1; // Mark attacking. if( !type->Tower ) { UnitHeadingFromDeltaXY(unit,goal->X-unit->X ,goal->Y-unit->Y); @@ -262,7 +263,7 @@ global void ActionStillGeneric(Unit* unit,int ground) unit->Command.Data.Move.Goal=NoUnitP; #endif } - unit->SubAction=unit->State=0; + unit->SubAction=unit->State=0; // No attacking, restart } //