added "is_normal" parameter
This parameter makes the game monitor if you mouse pointer is hovering over a button with text. If so, the text color is inverted.
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1 changed files with 2 additions and 2 deletions
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@ -8,7 +8,7 @@
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*
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* Copyright (c) 2004, 2005 darkbits Js_./
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* Per Larsson a.k.a finalman _RqZ{a<^_aa
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* Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
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* Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
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* _Qhm`] _f "'c 1!5m
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* Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[
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* .)j(] .d_/ '-( P . S
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@ -78,7 +78,7 @@ namespace gcn
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return 8;
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}
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void DefaultFont::drawString(Graphics* graphics, const std::string& text, int x, int y)
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void DefaultFont::drawString(Graphics* graphics, const std::string& text, int x, int y, bool is_normal)
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{
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unsigned int i;
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