Fixed wrong fix, AI works again.

This commit is contained in:
johns 2001-03-28 20:55:56 +00:00
parent 2b0fde59d2
commit bcd51b764b

View file

@ -249,7 +249,7 @@ local int AiFindFreeWorkers(Unit ** table)
for (num = i = 0; i < nunits; i++) {
unit = table[i];
if (unit->Orders[0].Action != UnitActionBuild
&& (unit->OrderCount==2
&& (unit->OrderCount==1
|| unit->Orders[1].Action != UnitActionBuild) ) {
table[num++] = unit;
}