Removed some whitespaces.

This commit is contained in:
johns 2001-02-19 16:10:29 +00:00
parent 9d84f61f45
commit bba55de4f4
2 changed files with 56 additions and 58 deletions

View file

@ -9,11 +9,10 @@
// FreeCraft - A free fantasy real time strategy game engine
//
/**@name unitsound.c - The unit sounds. */
/*
** (c) Copyright 1999,2000 by Fabrice Rossi
**
** $Id$
*/
//
// (c) Copyright 1999-2001 by Fabrice Rossi
//
// $Id$
//@{
@ -58,7 +57,7 @@ typedef struct _simple_sound_ {
char *Name; /// name of the sound
char *File; /// corresponding sound file
} SimpleSound;
/*----------------------------------------------------------------------------
-- Variables
----------------------------------------------------------------------------*/
@ -251,7 +250,7 @@ SoundGroup Acknowledgments[]={
/// table of selection sounds
SoundGroup Selections[]={
{ "basic human voices selected",
{ "basic human voices selected 1.wav",
{ "basic human voices selected 1.wav",
"basic human voices selected 2.wav",
"basic human voices selected 3.wav",
"basic human voices selected 4.wav",
@ -259,7 +258,7 @@ SoundGroup Selections[]={
"basic human voices selected 6.wav" },
},
{ "basic orc voices selected",
{ "basic orc voices selected 1.wav",
{ "basic orc voices selected 1.wav",
"basic orc voices selected 2.wav",
"basic orc voices selected 3.wav",
"basic orc voices selected 4.wav",
@ -365,7 +364,7 @@ SoundGroup Selections[]={
{ "khadgar selected 1.wav",
"khadgar selected 2.wav",
"khadgar selected 3.wav" },
},
},
{
"kurdran selected",
{ "kurdran selected 1.wav",
@ -416,11 +415,11 @@ SoundGroup Annoyed[]={
"basic human voices annoyed",
{
"basic human voices annoyed 1.wav",
"basic human voices annoyed 2.wav",
"basic human voices annoyed 3.wav",
"basic human voices annoyed 4.wav",
"basic human voices annoyed 5.wav",
"basic human voices annoyed 6.wav",
"basic human voices annoyed 2.wav",
"basic human voices annoyed 3.wav",
"basic human voices annoyed 4.wav",
"basic human voices annoyed 5.wav",
"basic human voices annoyed 6.wav",
"basic human voices annoyed 7.wav"
}
},
@ -813,19 +812,19 @@ SelectionGroup SelectionGroups[]={
/// table of unclassified sound groups
SoundGroup OtherGroups[]={
{
{
"building destroyed",
{
{
"explosion 1.wav",
"explosion 2.wav",
"explosion 3.wav"
"explosion 3.wav"
},
},
{
"sword attack",
{
"sword attack 1.wav",
"sword attack 2.wav",
"sword attack 2.wav",
"sword attack 3.wav"
}
},
@ -1306,11 +1305,11 @@ Remap Remaps[]={
//FIXME: what sound for ships?
{ "elven-destroyer-attack",
"catapult-ballista attack"},
{ "troll-destroyer-attack",
{ "troll-destroyer-attack",
"catapult-ballista attack"},
{ "battleship-attack",
{ "battleship-attack",
"catapult-ballista attack"},
{ "ogre-juggernaught-attack",
{ "ogre-juggernaught-attack",
"catapult-ballista attack"},
{ "gnomish-submarine-attack",
"catapult-ballista attack"},
@ -1485,7 +1484,7 @@ local void RemapSounds(void) {
default:
DebugLevel2("Unknown Terrain %d\n",TheMap.Terrain);
}
}
/*----------------------------------------------------------------------------

View file

@ -9,11 +9,10 @@
// FreeCraft - A free fantasy real time strategy game engine
//
/**@name button_table.c - The button table. */
/*
** (c) Copyright 1999-2000 by Lutz Sammer, Vladi Belperchinov-Shabanski
**
** $Id$
*/
//
// (c) Copyright 1999-2001 by Lutz Sammer, Vladi Belperchinov-Shabanski
//
// $Id$
//@{
@ -137,7 +136,7 @@ local int CheckUnits(const Unit* unit,const ButtonAction* button)
buf=alloca(strlen(button->AllowStr)+1);
strcpy(buf,button->AllowStr);
for( s=strtok(buf,","); s; s=strtok(NULL,",") ) {
if( !HaveUnitTypeByIdent(player,s) ) {
if( !HaveUnitTypeByIdent(player,s) ) {
return 0;
}
}
@ -441,7 +440,7 @@ global ButtonAction AllButtons[] = {
// build basic/advanced structs -----------------------------------------------
{ 7, 0, { "icon-build-basic" },
B_Button, 1, "1",
B_Button, 1, "1",
NULL, NULL,
'b', "~!BUILD BASIC STRUCTURE",
WORKERS_H
@ -514,49 +513,49 @@ global ButtonAction AllButtons[] = {
B_Build, 0, "unit-human-shipyard",
NULL, NULL,
's', "BUILD ~!SHIPYARD",
WORKERS_H
WORKERS_H
},
{ 2, 2, { "icon-human-foundry" },
B_Build, 0, "unit-human-foundry",
NULL, NULL,
'f', "BUILD ~!FOUNDRY",
WORKERS_H
WORKERS_H
},
{ 3, 2, { "icon-human-refinery" },
B_Build, 0, "unit-human-refinery",
NULL, NULL,
'r', "BUILD ~!REFINERY",
WORKERS_H
WORKERS_H
},
{ 4, 2, { "icon-gnomish-inventor" },
B_Build, 0, "unit-gnomish-inventor",
NULL, NULL,
'i', "BUILD GNOMISH ~!INVENTOR",
WORKERS_H
WORKERS_H
},
{ 5, 2, { "icon-stables" },
B_Build, 0, "unit-stables",
NULL, NULL,
'a', "BUILD ST~!ABLES",
WORKERS_H
WORKERS_H
},
{ 6, 2, { "icon-mage-tower" },
B_Build, 0, "unit-mage-tower",
NULL, NULL,
'm', "BUILD ~!MAGE TOWER",
WORKERS_H
WORKERS_H
},
{ 7, 2, { "icon-church" },
B_Build, 0, "unit-church",
NULL, NULL,
'c', "BUILD ~!CHURCH",
WORKERS_H
WORKERS_H
},
{ 8, 2, { "icon-gryphon-aviary" },
B_Build, 0, "unit-gryphon-aviary",
NULL, NULL,
'g', "BUILD ~!GRYPHON AVIARY",
WORKERS_H
WORKERS_H
},
{ 9, 2, { "icon-cancel" },
B_Button, 0, NULL,
@ -754,14 +753,14 @@ global ButtonAction AllButtons[] = {
",unit-battleship,unit-elven-destroyer,unit-human-transport"
},
{ 2, 0, { "icon-human-ship-armor1" },
B_Stop, 0, NULL,
B_Stop, 0, NULL,
NULL, NULL,
's', "~!STOP",
"unit-human-oil-tanker,unit-human-oil-tanker-full,unit-gnomish-submarine"
",unit-battleship,unit-elven-destroyer,unit-human-transport"
},
{ 3, 0, { "icon-human-unload" },
B_Unload, 0, NULL,
B_Unload, 0, NULL,
NULL, NULL,
'u', "~!UNLOAD",
"unit-human-transport"
@ -986,20 +985,20 @@ global ButtonAction AllButtons[] = {
",unit-death-knight" ",unit-deathwing" ",orc-group"
},
{ 2, 0, { "icon-orc-shield1" },
B_Stop, 0, NULL,
B_Stop, 0, NULL,
NULL, NULL,
's', "~!STOP",
ORC_LAND_FORCES3 "," ORC_AIR_FORCES ",unit-attack-peon"
",unit-death-knight" ",unit-deathwing" ",orc-group"
},
{ 2, 0, { "icon-orc-shield2" },
B_Stop, 0, NULL,
B_Stop, 0, NULL,
CheckUpgrade, "upgrade-orc-shield1",
's', "~!STOP",
ORC_LAND_FORCES
},
{ 2, 0, { "icon-orc-shield3" },
B_Stop, 0, NULL,
B_Stop, 0, NULL,
CheckUpgrade, "upgrade-orc-shield2",
's', "~!STOP",
ORC_LAND_FORCES
@ -1199,7 +1198,7 @@ global ButtonAction AllButtons[] = {
#ifdef USE_EXTENSIONS
{ 9, 0, { "icon-build-advanced" },
B_Button, 3, "3",
CheckUnits, "unit-fortress,unit-temple-of-the-damned"
CheckUnits, "unit-fortress,unit-temple-of-the-damned"
",unit-altar-of-storms",
'e', "BUILD SP~!ECIAL STRUCTURE",
WORKERS_O
@ -1210,13 +1209,13 @@ global ButtonAction AllButtons[] = {
B_Build, 0, "unit-pig-farm",
NULL, NULL,
'f', "BUILD PIG ~!FARM",
WORKERS_O
WORKERS_O
},
{ 2, 1, { "icon-orc-barracks" },
B_Build, 0, "unit-orc-barracks",
NULL, NULL,
'b', "BUILD ~!BARRACKS",
WORKERS_O
WORKERS_O
},
{ 3, 1, { "icon-great-hall" },
B_Build, 0, "unit-great-hall",
@ -1234,19 +1233,19 @@ global ButtonAction AllButtons[] = {
B_Build, 0, "unit-orc-blacksmith",
NULL, NULL,
's', "BUILD BLACK~!SMITH",
WORKERS_O
WORKERS_O
},
{ 7, 1, { "icon-orc-watch-tower" },
B_Build, 0, "unit-orc-watch-tower",
NULL, NULL,
't', "BUILD ~!TOWER",
WORKERS_O
WORKERS_O
},
{ 8, 1, { "icon-orc-wall" },
B_Build, 0, "unit-orc-wall",
CheckNetwork, NULL,
'w', "BUILD ~!WALL",
WORKERS_O
WORKERS_O
},
{ 9, 1, { "icon-cancel" },
B_Button, 0, NULL,
@ -1259,49 +1258,49 @@ global ButtonAction AllButtons[] = {
B_Build, 0, "unit-orc-shipyard",
NULL, NULL,
's', "BUILD ~!SHIPYARD",
WORKERS_O
WORKERS_O
},
{ 2, 2, { "icon-orc-foundry" },
B_Build, 0, "unit-orc-foundry",
NULL, NULL,
'f', "BUILD ~!FOUNDRY",
WORKERS_O
WORKERS_O
},
{ 3, 2, { "icon-orc-refinery" },
B_Build, 0, "unit-orc-refinery",
NULL, NULL,
'r', "BUILD ~!REFINERY",
WORKERS_O
WORKERS_O
},
{ 4, 2, { "icon-goblin-alchemist" },
B_Build, 0, "unit-goblin-alchemist",
NULL, NULL,
'a', "BUILD GOBLIN ~!ALCHEMIST",
WORKERS_O
WORKERS_O
},
{ 5, 2, { "icon-ogre-mound" },
B_Build, 0, "unit-ogre-mound",
NULL, NULL,
'o', "BUILD ~!OGRE MOUND",
WORKERS_O
WORKERS_O
},
{ 6, 2, { "icon-temple-of-the-damned" },
B_Build, 0, "unit-temple-of-the-damned",
NULL, NULL,
't', "BUILD ~!TEMPLE OF THE DAMNED",
WORKERS_O
WORKERS_O
},
{ 7, 2, { "icon-altar-of-storms" },
B_Build, 0, "unit-altar-of-storms",
NULL, NULL,
'l', "BUILD ~!ALTAR OF STORMS",
WORKERS_O
WORKERS_O
},
{ 8, 2, { "icon-dragon-roost" },
B_Build, 0, "unit-dragon-roost",
NULL, NULL,
'd', "BUILD ~!DRAGON ROOST",
WORKERS_O
WORKERS_O
},
{ 9, 2, { "icon-cancel" },
B_Button, 0, NULL,
@ -1498,14 +1497,14 @@ global ButtonAction AllButtons[] = {
",unit-ogre-juggernaught,unit-troll-destroyer,unit-orc-transport"
},
{ 2, 0, { "icon-orc-ship-armor1" },
B_Stop, 0, NULL,
B_Stop, 0, NULL,
NULL, NULL,
's', "~!STOP",
"unit-orc-oil-tanker,unit-orc-oil-tanker-full,unit-giant-turtle"
",unit-ogre-juggernaught,unit-troll-destroyer,unit-orc-transport"
},
{ 3, 0, { "icon-orc-unload" },
B_Unload, 0, NULL,
B_Unload, 0, NULL,
NULL, NULL,
'u', "~!UNLOAD",
"unit-orc-transport"