Load cursor by race name and not number. InitUserInterface and LoadUserInterface split.
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1 changed files with 2 additions and 1 deletions
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@ -262,7 +262,7 @@ global void CreateGame(char* filename, WorldMap* map)
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// FIXME: Race only known in single player game:
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InitMenus(ThisPlayer->Race);
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LoadImages(ThisPlayer->Race);
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LoadCursors(ThisPlayer->Race);
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LoadCursors(ThisPlayer->RaceName);
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LoadMissileSprites();
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LoadUnitTypes();
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@ -287,6 +287,7 @@ global void CreateGame(char* filename, WorldMap* map)
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MapColorCycle(); // Setup color cycle
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InitUserInterface(); // Setup the user interface.
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LoadUserInterface(); // Load the user interface grafics
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//
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// Sound part
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