s/15/PlayerNumNeutral/
This commit is contained in:
parent
6c801713e6
commit
b2bb9a4aa1
3 changed files with 7 additions and 10 deletions
src
|
@ -1863,7 +1863,7 @@ static void CreateEditor(void)
|
|||
|
||||
ReplayRevealMap = 1;
|
||||
FlagRevealMap = 0;
|
||||
SelectedPlayer = 15;
|
||||
SelectedPlayer = PlayerNumNeutral;
|
||||
|
||||
//
|
||||
// Place the start points, which the loader discarded.
|
||||
|
@ -1871,7 +1871,7 @@ static void CreateEditor(void)
|
|||
for (i = 0; i < PlayerMax; ++i) {
|
||||
if (TheMap.Info.PlayerType[i] != PlayerNobody) {
|
||||
// Set SelectedPlayer to a valid player
|
||||
if (SelectedPlayer == 15) {
|
||||
if (SelectedPlayer == PlayerNumNeutral) {
|
||||
SelectedPlayer = i;
|
||||
}
|
||||
#if 0
|
||||
|
|
|
@ -686,13 +686,13 @@ static void EditorRandomizeUnit(const char* unit_type, int count, int value)
|
|||
TileFill(mx - rx - 1, mx - ry - 1, tile, z * 2);
|
||||
|
||||
// FIXME: can overlap units
|
||||
unit = MakeUnitAndPlace(rx, ry , type, &Players[15]);
|
||||
unit = MakeUnitAndPlace(rx, ry , type, &Players[PlayerNumNeutral]);
|
||||
unit->ResourcesHeld = value;
|
||||
unit = MakeUnitAndPlace(mx - rx - tw, ry, type, &Players[15]);
|
||||
unit = MakeUnitAndPlace(mx - rx - tw, ry, type, &Players[PlayerNumNeutral]);
|
||||
unit->ResourcesHeld = value;
|
||||
unit = MakeUnitAndPlace(rx, my - ry - th, type, &Players[15]);
|
||||
unit = MakeUnitAndPlace(rx, my - ry - th, type, &Players[PlayerNumNeutral]);
|
||||
unit->ResourcesHeld = value;
|
||||
unit = MakeUnitAndPlace(mx - rx - tw, mx - ry - th, type, &Players[15]);
|
||||
unit = MakeUnitAndPlace(mx - rx - tw, mx - ry - th, type, &Players[PlayerNumNeutral]);
|
||||
unit->ResourcesHeld = value;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -443,10 +443,7 @@ enum PlayerAis {
|
|||
PlayerAiUniversal = 0xFF, ///< attack best possible
|
||||
};
|
||||
|
||||
#define PlayerNumNeutral 15 ///< this is the neutral player slot
|
||||
#if 0
|
||||
#define PlayerMax 16 ///< maximal players supported
|
||||
#endif
|
||||
#define PlayerNumNeutral (PlayerMax - 1) ///< this is the neutral player slot
|
||||
|
||||
/**
|
||||
** Notify types. Noties are send to the player.
|
||||
|
|
Loading…
Add table
Reference in a new issue