Bloodlust, Haste, Slow, Invisible, UnholyArmor are now considered like defined Variables.
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@ -222,6 +222,17 @@ The predefined values are :
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<dd>Y position of the unit. Max is the Map size.</dd>
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<dt>AutoRepairRange</dt>
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<dd>Range to check for unit to repair. (for unit which can repair)<dd>
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<dt>BloodLust</dt>
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<dd>Time remaining during which unit do more damage (damage * 2).<dd>
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<dt>Haste</dt>
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<dd>Time remaining during which unit is haste (its action take 2 less time).<dd>
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<dt>Slow</dt>
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<dd>Time remaining during which unit is slow (its action take 2 more time).<dd>
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<dt>Invisible</dt>
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<dd>Time remaining during which unit is invisible for opponent.<dd>
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<dt>UnholyArmor</dt>
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<dd>Time remaining during which unit is invulnerable.<dd>
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<dt>Slot</dt>
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<dd>Unique number that identifies the unit (begin at 0). Max is the last valid slot number.</dd>
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</dl>
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