Bloodlust, Haste, Slow, Invisible, UnholyArmor are now considered like defined Variables.

This commit is contained in:
jarod42 2005-04-24 14:30:59 +00:00
parent 34e627e8c7
commit b09f71a2b2

View file

@ -222,6 +222,17 @@ The predefined values are :
<dd>Y position of the unit. Max is the Map size.</dd>
<dt>AutoRepairRange</dt>
<dd>Range to check for unit to repair. (for unit which can repair)<dd>
<dt>BloodLust</dt>
<dd>Time remaining during which unit do more damage (damage * 2).<dd>
<dt>Haste</dt>
<dd>Time remaining during which unit is haste (its action take 2 less time).<dd>
<dt>Slow</dt>
<dd>Time remaining during which unit is slow (its action take 2 more time).<dd>
<dt>Invisible</dt>
<dd>Time remaining during which unit is invisible for opponent.<dd>
<dt>UnholyArmor</dt>
<dd>Time remaining during which unit is invulnerable.<dd>
<dt>Slot</dt>
<dd>Unique number that identifies the unit (begin at 0). Max is the last valid slot number.</dd>
</dl>