fix build on actual windows machine

This commit is contained in:
Tim Felgentreff 2020-11-30 10:21:17 +01:00
parent 3dc7fb0b3e
commit afbdc12c6b
2 changed files with 3 additions and 6 deletions

View file

@ -770,7 +770,7 @@ endif()
if(WIN32)
# define winXP SP2 as minimum for everything
add_definitions(-DUSE_WIN32 -DNTDDI_VERSION=0x05010200 -D_WIN32_WINNT=0x0502 -DWINVER=0x0502)
add_definitions(-DUSE_WIN32 -DNTDDI_VERSION=0x05010200 -D_WIN32_WINNT=0x0501 -DWINVER=0x0501)
set(stratagus_SRCS ${stratagus_SRCS} ${win32_SRCS})
set(stratagus_LIBS ${stratagus_LIBS} dsound winmm ws2_32 dbghelp)
endif()

View file

@ -52,8 +52,8 @@ void copy_dir(const char* source_folder, const char* target_folder);
// set everything to winxp sp2 compatiblity
#define NTDDI_VERSION 0x05010200
#define _WIN32_WINNT 0x0502
#define WINVER 0x0502
#define _WIN32_WINNT 0x0501
#define WINVER 0x0501
#ifndef PATH_MAX
#define PATH_MAX MAX_PATH
@ -76,9 +76,6 @@ void copy_dir(const char* source_folder, const char* target_folder);
#endif
#ifdef WIN32
#ifndef WINVER
#define WINVER 0x0501
#endif
#include <windows.h>
#include <wincon.h>
#include <process.h>