Fixed bug: sound interruption bug.

This commit is contained in:
johns 2002-03-13 22:27:24 +00:00
parent 2bef945e6f
commit a99b09ce06

View file

@ -11,12 +11,11 @@
/**@name sound_server.c - The sound server
** (hardware layer and so on) */
//
// (c) Copyright 1998-2001 by Lutz Sammer and Fabrice Rossi
// (c) Copyright 1998-2002 by Lutz Sammer and Fabrice Rossi
//
// FreeCraft is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the License,
// or (at your option) any later version.
// by the Free Software Foundation; only version 2 of the License.
//
// FreeCraft is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@ -1191,7 +1190,7 @@ local void FillAudio(void* udata __attribute__((unused)),Uint8* stream,int len)
int dummy1,dummy2;
#if SoundSampleSize==16
len/=2;
len>>=1;
#endif
mixer_buffer=alloca(len*sizeof(*mixer_buffer));
@ -1314,7 +1313,7 @@ global int InitSound(void)
wanted.samples=2048;
#endif
#if SoundSampleSize==16
wanted.samples=4096;
wanted.samples=2048;
#endif
wanted.callback=FillAudio;
wanted.userdata=NULL;