diff --git a/doc/scripts/config.html b/doc/scripts/config.html index feb2ad641..b5d606fdc 100644 --- a/doc/scripts/config.html +++ b/doc/scripts/config.html @@ -1,7 +1,7 @@ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <!-- ----- (c) Copyright 2001 by Lutz Sammer +---- (c) Copyright 2002 by Lutz Sammer ---- FreeCraft is free software; you can redistribute it and/or modify ---- it under the terms of the GNU General Public License as published by @@ -32,7 +32,7 @@ T H E W A R B E G I N S FreeCraft - A free fantasy real time strategy game engine </PRE> -<P><B>(C) Copyright 2001 by The FreeCraft Project. Distributed under the +<P><B>(C) Copyright 2002 by The FreeCraft Project. Distributed under the <A HREF="../gpl.html">"GNU General Public License"</A></B> <HR> <A HREF="../freecraft.html">FreeCraft</A> @@ -42,18 +42,500 @@ <A HREF="ccl.html">PREV</A> <A HREF="tileset.html">NEXT</A> <HR> -<A HREF="#set-brightness">set-brightness!</A> -<A HREF="#set-color-cycle-all">set-color-cycle-all!</A> -<A HREF="#set-contrast">set-contrast!</A> -<A HREF="#set-saturation">set-saturation!</A> -<A HREF="#set-title-screen">set-title-screen!</A> +<A HREF="#a-star">a-star</A> +<A HREF="#a-star-fixed-unit-cost">a-star-fixed-unit-cost</A> +<A HREF="#a-star-moving-unit-cost">a-star-moving-unit-cost</A> +<A HREF="#decoration-on-top">decoration-on-top</A> +<A HREF="#gray-fog-of-war">gray-fog-of-war</A> +<A HREF="#health-sprite">health-sprite</A> +<A HREF="#mana-sprite">mana-sprite</A> +<A HREF="#no-a-star">no-a-star</A> +<A HREF="#original-fog-of-war">original-fog-of-war</A> +<A HREF="#reveal-map">reveal-map</A> +<A HREF="#right-button-attacks">right-button-attacks</A> +<A HREF="#right-button-moves">right-button-moves</A> +<A HREF="#set-all-players-building-limit!">set-all-players-building-limit!</A> +<A HREF="#set-all-players-food-unit-limit!">set-all-players-food-unit-limit!</A> +<A HREF="#set-all-players-total-unit-limit!">set-all-players-total-unit-limit!</A> +<A HREF="#set-brightness!">set-brightness!</A> +<A HREF="#set-building-capture!">set-building-capture!</A> +<A HREF="#set-burn-buildings!">set-burn-buildings!</A> +<A HREF="#set-color-cycle-all!">set-color-cycle-all!</A> +<A HREF="#set-contrast!">set-contrast!</A> +<A HREF="#set-double-click-delay!">set-double-click-delay!</A> +<A HREF="#set-fancy-buildings!">set-fancy-buildings!</A> +<A HREF="#set-fog-of-war!">set-fog-of-war!</A> +<A HREF="#set-fog-of-war-brightness!">set-fog-of-war-brightness!</A> +<A HREF="#set-fog-of-war-contrast!">set-fog-of-war-contrast!</A> +<A HREF="#set-fog-of-war-saturation!">set-fog-of-war-saturation!</A> +<A HREF="#set-forest-regeneration!">set-forest-regeneration!</A> +<A HREF="#set-goldmine-depleted!">set-goldmine-depleted!</A> +<A HREF="#set-grab-mouse!">set-grab-mouse!</A> +<A HREF="#set-hitpoint-regeneration!">set-hitpoint-regeneration!</A> +<A HREF="#set-hold-click-delay!">set-hold-click-delay!</A> +<A HREF="#set-key-scroll!">set-key-scroll!</A> +<A HREF="#set-key-scroll-speed!">set-key-scroll-speed!</A> +<A HREF="#set-leave-stops!">set-leave-stops!</A> +<A HREF="#set-menu-background!">set-menu-background!</A> +<A HREF="#set-menu-background-with-title!">set-menu-background-with-title!</A> +<A HREF="#set-menu-music!">set-menu-music!</A> +<A HREF="#set-minimap-terrain!">set-minimap-terrain!</A> +<A HREF="#set-mouse-adjust!">set-mouse-adjust!</A> +<A HREF="#set-mouse-scale!">set-mouse-scale!</A> +<A HREF="#set-mouse-scroll!">set-mouse-scroll!</A> +<A HREF="#set-mouse-scroll-speed!">set-mouse-scroll-speed!</A> +<A HREF="#set-music-volume!">set-music-volume!</A> +<A HREF="#set-original-resources!">set-original-resources!</A> +<A HREF="#set-reveal-attacker!">set-reveal-attacker!</A> +<A HREF="#set-reverse-map-move!">set-reverse-map-move!</A> +<A HREF="#set-saturation!">set-saturation!</A> +<A HREF="#set-selection-style!">set-selection-style!</A> +<A HREF="#set-show-attack-range!">set-show-attack-range!</A> +<A HREF="#set-show-command-key!">set-show-command-key!</A> +<A HREF="#set-show-orders!">set-show-orders!</A> +<A HREF="#set-show-reaction-range!">set-show-reaction-range!</A> +<A HREF="#set-show-sight-range!">set-show-sight-range!</A> +<A HREF="#set-show-tips!">set-show-tips!</A> +<A HREF="#set-sound-volume!">set-sound-volume!</A> +<A HREF="#set-title-music!">set-title-music!</A> +<A HREF="#set-title-screen!">set-title-screen!</A> +<A HREF="#set-training-queue!">set-training-queue!</A> +<A HREF="#set-xp-damage!">set-xp-damage!</A> +<A HREF="#shadow-sprite">shadow-sprite</A> +<A HREF="#show-energy-selected-only">show-energy-selected-only</A> +<A HREF="#show-full">show-full</A> +<A HREF="#show-health-bar">show-health-bar</A> +<A HREF="#show-health-dot">show-health-dot</A> +<A HREF="#show-health-horizontal">show-health-horizontal</A> +<A HREF="#show-health-vertical">show-health-vertical</A> +<A HREF="#show-mana-bar">show-mana-bar</A> +<A HREF="#show-mana-dot">show-mana-dot</A> +<A HREF="#show-mana-horizontal">show-mana-horizontal</A> +<A HREF="#show-mana-vertical">show-mana-vertical</A> +<A HREF="#show-no-full">show-no-full</A> +<A HREF="#speed-build">speed-build</A> +<A HREF="#speed-chop">speed-chop</A> +<A HREF="#speed-gold">speed-gold</A> +<A HREF="#speed-haul">speed-haul</A> +<A HREF="#speed-mine">speed-mine</A> +<A HREF="#speed-oil">speed-oil</A> +<A HREF="#speed-research">speed-research</A> +<A HREF="#speed-train">speed-train</A> +<A HREF="#speed-upgrade">speed-upgrade</A> +<A HREF="#speed-wood">speed-wood</A> +<A HREF="#speeds">speeds</A> +<A HREF="#spell-sprite">spell-sprite</A> <HR> <H2>Intro - Introduction to config functions and variables</H2> General configurations. <H2>Functions</H2> -<A NAME="set-brightness"></A> +<A NAME="a-star"></A> +<H3>a-star</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(a-star)</CODE> + +<H4>Example</H4> + +<PRE> + (a-star) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="a-star-fixed-unit-cost"></A> +<H3>a-star-fixed-unit-cost</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(a-star-fixed-unit-cost cost)</CODE> + +<DL> +<DT>cost</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (a-star-fixed-unit-cost) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="a-star-moving-unit-cost"></A> +<H3>a-star-moving-unit-cost</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(a-star-moving-unit-cost cost)</CODE> + +<DL> +<DT>cost</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (a-star-moving-unit-cost) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="decoration-on-top"></A> +<H3>decoration-on-top</H3> + +<H4>Description</H4> + +Show bars and dots always on top. (Planned feature) + +<H4>Syntax</H4> + +<CODE>(decoration-on-top)</CODE> + +<H4>Example</H4> + +<PRE> + (decoration-on-top) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="gray-fog-of-war"></A> +<H3>gray-fog-of-war</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(gray-fog-of-war)</CODE> + +<H4>Example</H4> + +<PRE> + (gray-fog-of-war) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="health-sprite"></A> +<H3>health-sprite</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(health-sprite file hotx hoty width height)</CODE> + +<DL> +<DT>file</DT> +<DD>. +<DT>hotx</DT> +<DD>. +<DT>hoty</DT> +<DD>. +<DT>width</DT> +<DD>. +<DT>height</DT> +<DD>. +</DD> +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (health-sprite "graphics/ui/health2.png" 0 -4 31 4) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="mana-sprite"></A> +<H3>mana-sprite</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(mana-sprite file hotx hoty width height))</CODE> + +<DL> +<DT>file</DT> +<DD>. +<DT>hotx</DT> +<DD>. +<DT>hoty</DT> +<DD>. +<DT>width</DT> +<DD>. +<DT>height</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (mana-sprite graphics/ui/mana2.png" 0 -1 31 4) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="no-a-star"></A> +<H3>no-a-star</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(no-a-star)</CODE> + +<H4>Example</H4> + +<PRE> + (no-a-star) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="original-fog-of-war"></A> +<H3>original-fog-of-war</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(original-fog-of-war)</CODE> + +<H4>Example</H4> + +<PRE> + (original-fog-of-war) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="reveal-map"></A> +<H3>reveal-map</H3> + +<H4>Description</H4> + +Reveal the entire map. + +<H4>Syntax</H4> + +<CODE>(reveal-map)</CODE> + +<H4>Example</H4> + +<PRE> + (reveal-map) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="right-button-attacks"></A> +<H3>right-button-attacks</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(right-button-attacks)</CODE> + +<H4>Example</H4> + +<PRE> + (right-button-attacks) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="right-button-moves"></A> +<H3>right-button-moves</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(right-button-moves)</CODE> + +<H4>Example</H4> + +<PRE> + (right-button-moves) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-all-players-building-limit!"></A> +<H3>set-all-players-building-limit!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-all-players-building-limit! limit)</CODE> + +<DL> +<DT>limit</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-all-players-building-limit! 200) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-all-players-food-unit-limit!"></A> +<H3>set-all-players-food-unit-limit!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-all-players-food-unit-limit! limit)</CODE> + +<DL> +<DT>limit</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-all-players-food-unit-limit! 200) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-all-players-total-unit-limit!"></A> +<H3>set-all-players-total-unit-limit!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-all-players-total-unit-limit! limit)</CODE> + +<DL> +<DT>limit</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-all-players-total-unit-limit! 400) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-brightness!"></A> <H3>set-brightness!</H3> <H4>Description</H4> @@ -83,96 +565,67 @@ settings. <A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> -<A NAME="set-contrast"></A> -<H3>set-contrast!</H3> +<A NAME="set-building-capture!"></A> +<H3>set-building-capture!</H3> <H4>Description</H4> -Change the global game contrast. Use this to adapt FreeCraft to your monitor -settings. +Enable or disable building capture. <H4>Syntax</H4> -<CODE>(set-contrast! contrast)</CODE> +<CODE>(set-building-capture! capture)</CODE> <DL> -<DT>contrast</DT> -<DD>Your contrast, can be a value from 0 to 400. 100 is the neutral point. +<DT>capture</DT> +<DD>. </DD> </DL> <H4>Example</H4> <PRE> - (set-contrast! 110) + (set-building-capture! #f) </PRE> -<P>This is the default contrast. A little more than the original. +<P>. <H4>Used</H4> <A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> -<A NAME="set-saturation"></A> -<H3>set-saturation!</H3> +<A NAME="set-burn-buildings!"></A> +<H3>set-burn-buildings!</H3> + <H4>Description</H4> -Change the global game saturation. Use this to adapt FreeCraft to your monitor -settings. +. <H4>Syntax</H4> -<CODE>(set-saturation! saturation)</CODE> +<CODE>(set-burn-buildings! percent rate)</CODE> <DL> -<DT>saturation</DT> -<DD>Your saturation, can be a value from -100 to 200. 100 is the neutral point. +<DT>percent</DT> +<DD>. +<DT>rate</DT> +<DD>. </DD> </DL> <H4>Example</H4> <PRE> - (set-saturation! 100) + (set-burn-buildings! 25 2) </PRE> -<P>This is the default saturation. +<P>. <H4>Used</H4> <A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> -<A NAME="set-title-screen"></A> -<H3>set-title-screen!</H3> - -<H4>Description</H4> - -Change the default title screen. - -<H4>Syntax</H4> - -<CODE>(set-title-screen! image)</CODE> - -<DL> -<DT>image</DT> -<DD>Image to be displayed as title screen, this is the first screen displayed. The image should be a png file with 640x480 8-bit indexed colormap. -</DD> -</DL> - -<H4>Example</H4> - -<PRE> - (set-title-screen! "graphics/ui/freecraft.png") -</PRE> - -<P>This is the default title displayed. - -<H4>Used</H4> - -<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> - -<H2>Functions</H2> -<A NAME="set-color-cycle-all"></A> +<A NAME="set-color-cycle-all!"></A> <H3>set-color-cycle-all!</H3> <H4>Description</H4> @@ -202,6 +655,1816 @@ or the circle in the dark portal rotating. <A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> +<A NAME="set-contrast!"></A> +<H3>set-contrast!</H3> + +<H4>Description</H4> + +Change the global game contrast. Use this to adapt FreeCraft to your monitor +settings. + +<H4>Syntax</H4> + +<CODE>(set-contrast! contrast)</CODE> + +<DL> +<DT>contrast</DT> +<DD>Your contrast, can be a value from 0 to 400. 100 is the neutral point. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-contrast! 110) +</PRE> + +<P>This is the default contrast. A little more than the original. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-double-click-delay!"></A> +<H3>set-double-click-delay!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-double-click-delay! delay)</CODE> + +<DL> +<DT>delay</DT> +<DD>The delay in ms. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-double-click-delay! 300) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-fancy-buildings!"></A> +<H3>set-fancy-buildings!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-fancy-buildings! fancy)</CODE> + +<DL> +<DT>fancy</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-fancy-buildings! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-fog-of-war!"></A> +<H3>set-fog-of-war!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-fog-of-war! fow)</CODE> + +<DL> +<DT>fow</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-fog-of-war! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-fog-of-war-brightness!"></A> +<H3>set-fog-of-war-brightness!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-fog-of-war-brightness! brightness)</CODE> + +<DL> +<DT>brightness</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-fog-of-war-brightness! 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-fog-of-war-contrast!"></A> +<H3>set-fog-of-war-contrast!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-fog-of-war-contrast! contrast)</CODE> + +<DL> +<DT>contrast</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-fog-of-war-contrast! 30) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-fog-of-war-saturation!"></A> +<H3>set-fog-of-war-saturation!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-fog-of-war-saturation! saturation)</CODE> + +<DL> +<DT>saturation</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-fog-of-war-saturation! 100) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-forest-regeneration!"></A> +<H3>set-forest-regeneration!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-forest-regeneration! speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-forest-regeneration! 0) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-goldmine-depleted!"></A> +<H3>set-goldmine-depleted!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-goldmine-depleted! percent)</CODE> + +<DL> +<DT>percent</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-goldmine-depleted! 0) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-grab-mouse!"></A> +<H3>set-grab-mouse!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-grab-mouse! grab)</CODE> + +<DL> +<DT>grab</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-grab-mouse! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-hitpoint-regeneration!"></A> +<H3>set-hitpoint-regeneration!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-hitpoint-regeneration! regen)</CODE> + +<DL> +<DT>regen</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-hitpoint-regeneration! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-hold-click-delay!"></A> +<H3>set-hold-click-delay!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-hold-click-delay! delay)</CODE> + +<DL> +<DT>delay</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-hold-click-delay! 1000) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-key-scroll!"></A> +<H3>set-key-scroll!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-key-scroll! scroll)</CODE> + +<DL> +<DT>scroll</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-key-scroll! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-key-scroll-speed!"></A> +<H3>set-key-scroll-speed!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-key-scroll-speed! speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-key-scroll-speed! 1) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-leave-stops!"></A> +<H3>set-leave-stops!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-leave-stops! leave)</CODE> + +<DL> +<DT>leave</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-leave-stops! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-menu-background!"></A> +<H3>set-menu-background!</H3> + +<H4>Description</H4> + +Set the default menu background. + +<H4>Syntax</H4> + +<CODE>(set-menu-background! image)</CODE> + +<DL> +<DT>image</DT> +<DD>Image to be displayed as menu background, this is the second screen +displayed. The image should be a png file with 640x480 8-bit indexed colormap. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-menu-background! "graphics/ui/Menu background without title.png") +</PRE> + +<P>This is the default menu background displayed. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-menu-background-with-title!"></A> +<H3>set-menu-background-with-title!</H3> + +<H4>Description</H4> + +Set the default menu background with title. + +<H4>Syntax</H4> + +<CODE>(set-menu-background-with-title! image)</CODE> + +<DL> +<DT>image</DT> +<DD>Image to be displayed as menu background with title, this is the second screen +displayed. The image should be a png file with 640x480 8-bit indexed colormap. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-menu-background-with-title! "graphics/ui/Menu background with title.png") +</PRE> + +<P>This is the default menu background with title displayed. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-menu-music!"></A> +<H3>set-menu-music!</H3> + +<H4>Description</H4> + +Set the default menu music. + +<H4>Syntax</H4> + +<CODE>(set-menu-music! song)</CODE> + +<DL> +<DT>song</DT> +<DD>Song to be played at menu screen, this is the second screen displayed. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-menu-music! "music/default.mod") +</PRE> + +<P>This is the default song played. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-minimap-terrain!"></A> +<H3>set-minimap-terrain!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-minimap-terrain! terrain)</CODE> + +<DL> +<DT>terrain</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-minimap-terrain! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-mouse-adjust!"></A> +<H3>set-mouse-adjust!</H3> + +<H4>Description</H4> + +(Only with SVGALIB). + +<H4>Syntax</H4> + +<CODE>(set-mouse-adjust! speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-mouse-adjust! 15) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-mouse-scale!"></A> +<H3>set-mouse-scale!</H3> + +<H4>Description</H4> + +(Only with SVGALIB). + +<H4>Syntax</H4> + +<CODE>(set-mouse-scale! scale)</CODE> + +<DL> +<DT>scale</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-mouse-scale! 1) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-mouse-scroll!"></A> +<H3>set-mouse-scroll!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-mouse-scroll! scroll)</CODE> + +<DL> +<DT>scroll</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-mouse-scroll! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-mouse-scroll-speed!"></A> +<H3>set-mouse-scroll-speed!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-mouse-scroll-speed! speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-mouse-scroll-speed! 1) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-music-volume!"></A> +<H3>set-music-volume!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-music-volume! volume)</CODE> + +<DL> +<DT>volume</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-music-volume! 128) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-original-resources!"></A> +<H3>set-original-resources!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-original-resources! resources)</CODE> + +<DL> +<DT>resources</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-original-resources! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-reveal-attacker!"></A> +<H3>set-reveal-attacker!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-reveal-attacker! reveal)</CODE> + +<DL> +<DT>reveal</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-reveal-attacker! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-reverse-map-move!"></A> +<H3>set-reverse-map-move!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-reverse-map-move! reverse)</CODE> + +<DL> +<DT>reverse</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-reverse-map-move! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-saturation!"></A> +<H3>set-saturation!</H3> +<H4>Description</H4> + +Change the global game saturation. Use this to adapt FreeCraft to your monitor +settings. + +<H4>Syntax</H4> + +<CODE>(set-saturation! saturation)</CODE> + +<DL> +<DT>saturation</DT> +<DD>Your saturation, can be a value from -100 to 200. 100 is the neutral point. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-saturation! 100) +</PRE> + +<P>This is the default saturation. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-selection-style!"></A> +<H3>set-selection-style!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-selection-style! style)</CODE> + +<DL> +<DT>style</DT> +<DD>#f,'rectangle,'circle,'alpha-rectangle,'alpha-circle,'corners. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-selection-style! 'corners) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-show-attack-range!"></A> +<H3>set-show-attack-range!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-show-attack-range! show)</CODE> + +<DL> +<DT>show</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-show-attack-range! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-show-command-key!"></A> +<H3>set-show-command-key!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-show-command-key! show)</CODE> + +<DL> +<DT>show</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-show-command-key! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-show-orders!"></A> +<H3>set-show-orders!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-show-orders! show)</CODE> + +<DL> +<DT>show</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-show-orders! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-show-reaction-range!"></A> +<H3>set-show-reaction-range!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-show-reaction-range! show)</CODE> + +<DL> +<DT>show</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-show-reaction-reaction-range! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-show-sight-range!"></A> +<H3>set-show-sight-range!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-show-sight-range! range)</CODE> + +<DL> +<DT>range</DT> +<DD>#f,'rectangle,'circle,'#t. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-show-sight-range! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-show-tips!"></A> +<H3>set-show-tips!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-show-tips! tips)</CODE> + +<DL> +<DT>tips</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-show-tips! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-sound-volume!"></A> +<H3>set-sound-volume!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-sound-volume! volume)</CODE> + +<DL> +<DT>volume</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-sound-volume! 128) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-title-music!"></A> +<H3>set-title-music!</H3> + +<H4>Description</H4> + +Change the default title music. + +<H4>Syntax</H4> + +<CODE>(set-title-music! song)</CODE> + +<DL> +<DT>song</DT> +<DD>Song to be played at title screen, this is the first screen displayed. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-title-music! "music/default.mod") +</PRE> + +<P>This is the default song played. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-title-screen!"></A> +<H3>set-title-screen!</H3> + +<H4>Description</H4> + +Change the default title screen. + +<H4>Syntax</H4> + +<CODE>(set-title-screen! image)</CODE> + +<DL> +<DT>image</DT> +<DD>Image to be displayed as title screen, this is the first screen +displayed. The image should be a png file with 640x480 8-bit indexed colormap. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-title-screen! "graphics/ui/freecraft.png") +</PRE> + +<P>This is the default title displayed. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-training-queue!"></A> +<H3>set-training-queue!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-training-queue! queue)</CODE> + +<DL> +<DT>queue</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-training-queue! #t) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="set-xp-damage!"></A> +<H3>set-xp-damage!</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(set-xp-damage! damage)</CODE> + +<DL> +<DT>damage</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (set-xp-damage! #f) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="shadow-sprite"></A> +<H3>shadow-sprite</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(shadow-sprite file hotx hoty width height)</CODE> + +<DL> +<DT>file</DT> +<DD>. +<DT>hotx</DT> +<DD>. +<DT>hoty</DT> +<DD>. +<DT>width</DT> +<DD>. +<DT>height</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (shadow-sprite "graphics/missiles/unit shadow.png" 3 42 32 32) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-energy-selected-only"></A> +<H3>show-energy-selected-only</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-energy-selected-only)</CODE> + +<H4>Example</H4> + +<PRE> + (show-energy-selected-only) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-full"></A> +<H3>show-full</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-full)</CODE> + +<H4>Example</H4> + +<PRE> + (show-full) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-health-bar"></A> +<H3>show-health-bar</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-health-bar)</CODE> + +<H4>Example</H4> + +<PRE> + (show-health-bar) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-health-dot"></A> +<H3>show-health-dot</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-health-dot)</CODE> + +<H4>Example</H4> + +<PRE> + (show-health-dot) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-health-horizontal"></A> +<H3>show-health-horizontal</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-health-horizontal)</CODE> + +<H4>Example</H4> + +<PRE> + (show-health-horizontal) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-health-vertical"></A> +<H3>show-health-vertical</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-health-vertical)</CODE> + +<H4>Example</H4> + +<PRE> + (show-health-vertical) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-mana-bar"></A> +<H3>show-mana-bar</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-mana-bar)</CODE> + +<H4>Example</H4> + +<PRE> + (show-mana-bar) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-mana-dot"></A> +<H3>show-mana-dot</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-mana-dot)</CODE> + +<H4>Example</H4> + +<PRE> + (show-mana-dot) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-mana-horizontal"></A> +<H3>show-mana-horizontal</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-mana-horizontal)</CODE> + +<H4>Example</H4> + +<PRE> + (show-mana-horizontal) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-mana-vertical"></A> +<H3>show-mana-vertical</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-mana-vertical)</CODE> + +<H4>Example</H4> + +<PRE> + (show-mana-vertical) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="show-no-full"></A> +<H3>show-no-full</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(show-no-full)</CODE> + +<H4>Example</H4> + +<PRE> + (show-no-full) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-build"></A> +<H3>speed-build</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-build speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-build 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-chop"></A> +<H3>speed-chop</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-chop speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-chop 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-gold"></A> +<H3>speed-gold</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-gold speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-gold 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-haul"></A> +<H3>speed-haul</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-haul speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-haul 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-mine"></A> +<H3>speed-mine</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-mine speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-mine 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-oil"></A> +<H3>speed-oil</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-oil speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-oil 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-research"></A> +<H3>speed-research</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-research speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-research 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-train"></A> +<H3>speed-train</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-train speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-train 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-upgrade"></A> +<H3>speed-upgrade</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-upgrade speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-upgrade 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speed-wood"></A> +<H3>speed-wood</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speed-wood speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speed-wood 10) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="speeds"></A> +<H3>speeds</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(speeds speed)</CODE> + +<DL> +<DT>speed</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (speeds 1) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + +<A NAME="spell-sprite"></A> +<H3>spell-sprite</H3> + +<H4>Description</H4> + +. + +<H4>Syntax</H4> + +<CODE>(spell-sprite file hotx hoty width height)</CODE> + +<DL> +<DT>file</DT> +<DD>. +<DT>hotx</DT> +<DD>. +<DT>hoty</DT> +<DD>. +<DT>width</DT> +<DD>. +<DT>height</DT> +<DD>. +</DD> +</DL> + +<H4>Example</H4> + +<PRE> + (spell-sprite "graphics/ui/bloodlust,haste,slow,invisible,shield.png" 1 1 16 16) +</PRE> + +<P>. + +<H4>Used</H4> + +<A HREF="../../data/ccl/freecraft.ccl"> $LIBARYPATH/ccl/freecraft.ccl </A> + <HR> Last changed: $Id$<BR> All trademarks and copyrights on this page are owned by their respective owners.