Build 15 started, USE_FFMPEG,USE_FLAG,USE_OGG defines added.
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dd1bbea496
commit
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2 changed files with 228 additions and 30 deletions
252
Rules.make
252
Rules.make
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## ___________ _________ _____ __
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## \_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
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## | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \ __\ __\
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## | __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __\
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## | \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
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## \___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
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## \/ \/ \/ \/ \/
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@ -8,70 +8,264 @@
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## T H E W A R B E G I N S
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## FreeCraft - A free fantasy real time strategy game engine
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##
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## Rules.make - Make RULES (GNU MAKE) (included from Makefile).
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##
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## (c) Copyright 1998-2001 by Lutz Sammer
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##
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## FreeCraft is free software; you can redistribute it and/or modify
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## it under the terms of the GNU General Public License as published
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## by the Free Software Foundation; either version 2 of the License,
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## or (at your option) any later version.
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##
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## FreeCraft is distributed in the hope that it will be useful,
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## but WITHOUT ANY WARRANTY; without even the implied warranty of
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## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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## GNU General Public License for more details.
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##
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## $Id$
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##
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# Compile commands
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CC=gcc
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RM=rm -f
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MAKE=make
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############################################################################
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# Configurable:
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# Choose what you want to include and the correct
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# version. Minimal is now the default.
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############################################################################
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# Use SIOD support
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CCL = -DUSE_CCL
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CCLLIB = -lm
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#------------------------------------------------------------------------------
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# Uncomment next to add threaded sound support
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# You should have a thread safe X11 (libc6 or glibc)
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# Any modern linux distribution are thread safe.
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# Don't enable, if you use SDL sound support.
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#THREAD = -D_REENTRANT -DUSE_THREAD
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#THREADLIB = -lpthread
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#------------------------------------------------------------------------------
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# Video driver part
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#------------------------------------------------------------------------------
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#------------------------------------------------------------------------------
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# SDL - Simple DirectMedia Layer configuration (any >=1.0.0)
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SDL_CFLAGS = $(shell sdl-config --cflags)
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SDLLIB = $(shell sdl-config --static-libs)
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#SDLLIB = $(shell sdl-config --libs)
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# Without SDL Sound (only not win32)
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#SDL = -DUSE_SDL $(SDL_CFLAGS)
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# With SDL Sound
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SDL = -DUSE_SDL -DUSE_SDLA $(SDL_CFLAGS)
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#------------------------------------------------------------------------------
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# Uncomment the next for the normal X11 support.
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# Video support
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VIDEO = -DUSE_X11
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VIDEOLIB = -lXext -lX11 -ldl
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# Sound support
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#------------------------------------------------------------------------------
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# Uncomment th next to get svgalib support.
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#VIDEO = -DUSE_SVGALIB
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#VIDEOLIB = -lvga -lm -ldl
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#------------------------------------------------------------------------------
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# Uncomment one of the next for the SDL support.
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# Uncomment the next for the generic SDL support.
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#VIDEO = $(SDL)
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#VIDEOLIB = $(SDLLIB)
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# Uncomment the next for the SDL X11/SVGALIB support.
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# (sdl-config --static-libs didn't work correct.)
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VIDEO = $(SDL)
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VIDEOLIB = $(SDLLIB) -lXext -lX11 -lXxf86dga -lXxf86vm -lvga -lvgagl -ldl -lesd -lm -lslang -lgpm
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# Uncomment the next for the win32/cygwin support. (not working?)
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#VIDEO = -DUSE_WIN32 $(SDL)
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#VIDEOLIB = $(SDLLIB)
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# Uncomment the next for the win32/mingw32 support.
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#VIDEO = -DUSE_WIN32 $(SDL)
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#VIDEOLIB = $(SDLLIB) -lwsock32 -Wl,--stack,33554432
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# Uncomment the next for the BeOS SDL support.
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#VIDEO = -DUSE_BEOS $(SDL)
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#VIDEOLIB = $(SDLLIB)
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#------------------------------------------------------------------------------
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# Sound driver part
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#------------------------------------------------------------------------------
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# See above the USE_SDLA option.
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# Comment next if you want to remove sound support.
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DSOUND = -DWITH_SOUND
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# Compression support
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#------------------------------------------------------------------------------
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# File I/O part
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#------------------------------------------------------------------------------
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# Choose which compress you like
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# New zziplib support added
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# None
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#ZDEFS =
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#ZLIBS =
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# GZ compression
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ZDEFS = -DUSE_ZLIB
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ZLIBS = -lz
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# BZ2 compression
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#ZDEFS = -DUSE_BZ2LIB
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#ZLIBS = -lbz2
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# GZ + BZ2 compression
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ZDEFS = -DUSE_ZLIB -DUSE_BZ2LIB
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ZLIBS = -lz -lbz2
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# GZ + BZ2 + ZZIP compression
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ZDEFS = -DUSE_ZLIB -DUSE_BZ2LIB -DUSE_ZZIPLIB
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ZLIBS = -lzzip -lz -lbz2
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XLDFLAGS = -L/usr/X11R6/lib -L/usr/local/lib
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XIFLAGS = -I/usr/X11R6/include -I/usr/local/include
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#------------------------------------------------------------------------------
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#####################################################################
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# Don't change anything below here unless you know what you're doing!
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# May be required on some distributions for libpng and libz!
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# extra linker flags and include directory
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# -L/usr/lib
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VERSION= '-DVERSION="1.17pre1-build14"'
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PROFILE=
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XLDFLAGS = -L/usr/X11R6/lib -L/usr/local/lib
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XIFLAGS = -I/usr/X11R6/include -I/usr/local/include
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#------------------------------------------------------------------------------
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# Support for SIOD (scheme interpreter)
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# C C L - Craft Configuration Language
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CCL = -DUSE_CCL
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CCLLIB = -lm
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#------------------------------------------------------------------------------
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# Uncomment next to profile
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PROFILE= -pg
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# Uncomment next to profile with basic blocks
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#PROFILE= -pg -a
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# Compile Version
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VERSION= '-DVERSION="1.17pre1-build15"'
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############################################################################
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# below this, nothing should be changed!
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# Libraries needed to build tools
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TOOLLIBS=$(XLDFLAGS) -lpng -lz -lm $(THREADLIB)
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# Libraries needed to build freecraft
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CLONELIBS=$(XLDFLAGS) -lpng -lz -lm \
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$(THREADLIB) $(CCLLIB) $(VIDEOLIB) $(ZLIBS)
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$(THREADLIB) $(CCLLIB) $(VIDEOLIB) $(ZLIBS) -lefence
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DISTLIST=$(TOPDIR)/distlist
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TAGS=$(TOPDIR)/src/tags
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# Linux
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EXE=
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# LINUX
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OUTFILE=$(TOPDIR)/freecraft
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ARCH=linux
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OE=o
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EXE=
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# WIN32
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#OUTFILE=$(TOPDIR)/freecraft$(EXE)
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#ARCH=win32
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#OE=o
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#EXE=.exe
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## architecture-dependant objects
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#ARCHOBJS=stdmman.$(OE) svgalib.$(OE) unix_lib.$(OE) bitm_lnx.$(OE)
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IFLAGS= -I$(TOPDIR)/src/include $(XIFLAGS)
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DFLAGS= $(THREAD) $(CCL) $(VERSION) \
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$(VIDEO) $(ZDEFS) $(DSOUND) \
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$(DEBUG)
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CFLAGS=-O2 -pipe -fomit-frame-pointer -fconserve-space -fexpensive-optimizations -ffast-math $(IFLAGS) $(DFLAGS) -DUNIT_ON_MAP -DNEW_AI
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CFLAGS=-g -pipe -fconserve-space $(IFLAGS) $(DFLAGS) -DUNIT_ON_MAP -DNEW_AI
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CTAGSFLAGS=-i defptvS -a -f
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# Locks versions with a symbolic name
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## include flags
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IFLAGS= -I$(TOPDIR)/src/include $(XIFLAGS)
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## define flags
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#DEBUG= -DDEBUG -DREFS_DEBUG # -DFLAG_DEBUG
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##
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## There are some still not well tested code parts or branches.
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## UNIT_ON_MAP: Fast lookup of units
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## UNITS_ON_MAP: Faster lookup of units
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## NEW_MAPDRAW: Stephans new map draw code (broken in this release)
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## NEW_AI: New better improved AI code
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## USE_TILECACHE: Faster tile drawing, costs memory.
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## USE_SMART_TILECACHE: Faster tile drawing, slow with hardware video memory.
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## USE_HP_FOR_XP Use hit-points for XP calculations.
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## NEW_NETMENUS: Include new network menues.
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## USE_LIBMODPLUG: Use modplug support.
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## This aren't working:
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## USE_FFMPEG Use ffmpeg video player support.
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## USE_FLAC: Use flac support.
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## USE_OGG: Use ogg support.
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## NEW_FOW: New fog of war code, should work correct
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## NEW_SHIPS: New correct ship movement.
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## NEW_REGIONS: Support for new regions code
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DFLAGS= $(THREAD) $(CCL) $(VERSION) $(VIDEO) $(ZDEFS) $(DSOUND) $(DEBUG) \
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-DHAVE_EXPANSION -DUNIT_ON_MAP -DNEW_AI -DNEW_NETMENUS -DBPP8_IRGB -DNEW_REGIONS -D_NEW_FOW -D_NEW_MAPDRAW=1 -D_NEW_SHIPS -DUSE_HP_FOR_XP
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## choose optimise level
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#CFLAGS=-g -O0 $(PROFILE) -pipe -Wcast-align -Wall -Werror $(IFLAGS) $(DFLAGS)
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#CFLAGS=-g -O1 $(PROFILE) -pipe -Wcast-align -Wall -Werror $(IFLAGS) $(DFLAGS)
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#CFLAGS=-g -O2 $(PROFILE) -pipe -Wcast-align -Wall -Werror $(IFLAGS) $(DFLAGS)
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#CFLAGS=-g -O3 $(PROFILE) -pipe -Wcast-align -Wall -Werror $(IFLAGS) $(DFLAGS)
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CFLAGS=-g -O3 $(PROFILE) -pipe -Wcast-align -Wall $(IFLAGS) $(DFLAGS)
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#CFLAGS=-g -O6 -pipe -fconserve-space -fexpensive-optimizations -ffast-math $(IFLAGS) $(DFLAGS)
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#-- Production
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#CFLAGS=-O6 -pipe -fomit-frame-pointer -fconserve-space -fexpensive-optimizations -ffast-math $(IFLAGS) $(DFLAGS)
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CFLAGS=-O6 -pipe -fomit-frame-pointer -fconserve-space -fexpensive-optimizations -ffast-math $(IFLAGS) $(DFLAGS) -static
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# GCC 3.0
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CFLAGS=-g -O3 $(PROFILE) -pipe -Wcast-align -W -Wredundant-decls -Wno-sign-compare -Wall -Wno-comment $(IFLAGS) $(DFLAGS) -Werror
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#CC=gcc-3.0
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#CCLD=g++-3.0
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CC=cc
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CCLD=c++
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#CC=gcc272
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#CCLD=g++272
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RM=rm -f
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MAKE=make
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# TAGS 5.0
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CTAGSFLAGS=--c-types=defmpstuvx -a -f
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#CTAGSFLAGS=-i defmpstuvFS -a -f
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#CTAGSFLAGS=-i defptvS -a -f
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#
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# Locks versions with symbolic name
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#
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LOCKVER= rcs -q -n$(NAME)
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%.o: %.c
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$(CC) -c $(CFLAGS) $< -o $@
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@ar cru $(TOPDIR)/src/libclone.a $@
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# Source code documentation
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%.o: %.cpp
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$(CC) -c $(CFLAGS) $< -o $@
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@ar cru $(TOPDIR)/src/libclone.a $@
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#------------
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# Source code documentation
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#
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DOXYGEN= doxygen
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DOCIFY= docify
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DOCPP= doc++
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# Still didn't work
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#DOCIFY= /root/doc++-3.4.2/src/docify
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#DOCPP= /root/doc++-3.4.2/src/doc++
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%.doc: %.c
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@$(TOPDIR)/tools/aledoc $< | $(DOCIFY) > $*-c.doc 2>/dev/null
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%.doc: %.cpp
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@$(TOPDIR)/tools/aledoc $< | $(DOCIFY) > $*-cpp.doc 2>/dev/null
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%.doc: %.h
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@$(TOPDIR)/tools/aledoc $< | $(DOCIFY) > $*-h.doc 2>/dev/null
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@ -153,7 +153,7 @@ CCLLIB = -lm
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#PROFILE= -pg -a
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# Compile Version
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VERSION= '-DVERSION="1.17pre1-build14"'
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VERSION= '-DVERSION="1.17pre1-build15"'
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############################################################################
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# below this, nothing should be changed!
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@ -198,7 +198,11 @@ IFLAGS= -I$(TOPDIR)/src/include $(XIFLAGS)
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## USE_SMART_TILECACHE: Faster tile drawing, slow with hardware video memory.
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## USE_HP_FOR_XP Use hit-points for XP calculations.
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## NEW_NETMENUS: Include new network menues.
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## USE_LIBMODPLUG: Use modplug support.
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## This aren't working:
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## USE_FFMPEG Use ffmpeg video player support.
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## USE_FLAC: Use flac support.
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## USE_OGG: Use ogg support.
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## NEW_FOW: New fog of war code, should work correct
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## NEW_SHIPS: New correct ship movement.
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## NEW_REGIONS: Support for new regions code
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