make sure the GetOpenGL and GetZoomNoResize lua hooks actually work
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9678f3b46e
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2 changed files with 3 additions and 3 deletions
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@ -246,7 +246,7 @@ static int CclGetUseOpenGL(lua_State *l)
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#else
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lua_pushboolean(l, 0);
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#endif
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return 0;
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return 1;
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}
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static int CclSetZoomNoResize(lua_State *l)
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@ -274,7 +274,7 @@ static int CclGetZoomNoResize(lua_State *l)
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#else
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lua_pushboolean(l, 0);
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#endif
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return 0;
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return 1;
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}
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/**
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@ -109,7 +109,7 @@ extern bool LoadShaders(int direction, char* shadernameOut) {
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ExpandEnvironmentStrings(shaderPath.c_str(), cShaderPath, fullpathsize);
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#else
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shaderPath.append("/shaders/");
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cShaderPath = shaderPath.c_str();
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cShaderPath = (char*)shaderPath.c_str();
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#endif
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int n = ReadDataDirectory(cShaderPath, flp);
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int numShaderFiles = 0;
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