From 9e6fb1b9f853e6c0c6e0b26bd21f29dfc1b2e951 Mon Sep 17 00:00:00 2001 From: DinkyDyeAussie <travis.m.greer_32@hotmail.com> Date: Mon, 19 Sep 2016 20:18:40 +1000 Subject: [PATCH] Changed code to menu buttons Trying to get buttons to behave like they did in Warcraft 2 --- src/ui/mainscr.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/ui/mainscr.cpp b/src/ui/mainscr.cpp index 359f34787..3f27fc373 100644 --- a/src/ui/mainscr.cpp +++ b/src/ui/mainscr.cpp @@ -76,7 +76,8 @@ static void DrawMenuButtonArea_noNetwork() DrawUIButton(UI.MenuButton.Style, (ButtonAreaUnderCursor == ButtonAreaMenu && ButtonUnderCursor == ButtonUnderMenu ? MI_FLAGS_ACTIVE : 0) | - (GameMenuButtonClicked ? MI_FLAGS_CLICKED : 0), + // (GameMenuButtonClicked ? MI_FLAGS_CLICKED : 0), + (UI.MenuButton.Clicked ? MI_FLAGS_CLICKED : 0), UI.MenuButton.X, UI.MenuButton.Y, UI.MenuButton.Text); } @@ -88,7 +89,8 @@ static void DrawMenuButtonArea_Network() DrawUIButton(UI.NetworkMenuButton.Style, (ButtonAreaUnderCursor == ButtonAreaMenu && ButtonUnderCursor == ButtonUnderNetworkMenu ? MI_FLAGS_ACTIVE : 0) | - (GameMenuButtonClicked ? MI_FLAGS_CLICKED : 0), + // (GameMenuButtonClicked ? MI_FLAGS_CLICKED : 0), + (UI.NetworkMenuButton.Clicked ? MI_FLAGS_CLICKED : 0), UI.NetworkMenuButton.X, UI.NetworkMenuButton.Y, UI.NetworkMenuButton.Text); } @@ -96,7 +98,8 @@ static void DrawMenuButtonArea_Network() DrawUIButton(UI.NetworkDiplomacyButton.Style, (ButtonAreaUnderCursor == ButtonAreaMenu && ButtonUnderCursor == ButtonUnderNetworkDiplomacy ? MI_FLAGS_ACTIVE : 0) | - (GameDiplomacyButtonClicked ? MI_FLAGS_CLICKED : 0), + // (GameDiplomacyButtonClicked ? MI_FLAGS_CLICKED : 0), + (UI.NetworkDiplomacyButton.Clicked ? MI_FLAGS_CLICKED : 0), UI.NetworkDiplomacyButton.X, UI.NetworkDiplomacyButton.Y, UI.NetworkDiplomacyButton.Text); }