Debug check for SDL correct added.

This commit is contained in:
johns 2000-05-01 15:18:06 +00:00
parent bcca4edaf5
commit 982f8d3602

View file

@ -106,7 +106,7 @@ global void DisplayPicture(const char *name)
{ extern SDL_Surface *Screen; /// internal screen
SDL_LockSurface(Screen);
DebugCheck( VideoMemory==Screen->pixels );
DebugCheck( VideoMemory!=Screen->pixels );
#endif
// FIXME: bigger window ?