From 9807f1bd17045e6663a5a7d8a18606da27231988 Mon Sep 17 00:00:00 2001
From: johns <>
Date: Wed, 13 Mar 2002 22:30:27 +0000
Subject: [PATCH] IsAllied, didn't detect own units as allied. FIXME added.

---
 src/ui/mouse.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/ui/mouse.cpp b/src/ui/mouse.cpp
index f50317e0a..ccd796811 100644
--- a/src/ui/mouse.cpp
+++ b/src/ui/mouse.cpp
@@ -273,6 +273,7 @@ global void DoRightButton (int sx,int sy)
 
 	    dest=UnitOnScreenMapPosition (sx,sy);
             if( dest ) {
+		// FIXME: should ally to self
                 if( (dest->Player==ThisPlayer || IsAllied(ThisPlayer,dest))
 			&& dest!=unit ) {
 		    dest->Blink=3;