From 9772358cb001664fef5657191cc9fbbc084c1ce1 Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Fri, 7 Mar 2003 19:19:01 +0000 Subject: [PATCH] Fixed bug, PlayerQuit uses player numbers --- src/network/network.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/network/network.cpp b/src/network/network.cpp index 21afd49e5..51c41aa58 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -10,7 +10,7 @@ // /**@name network.c - The network. */ // -// (c) Copyright 2000-2002 by Lutz Sammer, Andreas Arens. +// (c) Copyright 2000-2003 by Lutz Sammer, Andreas Arens. // // FreeCraft is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published @@ -687,7 +687,7 @@ global void NetworkEvent(void) for (i = 0; i < HostsCount; ++i) { if (Hosts[i].Host == NetLastHost && Hosts[i].Port == NetLastPort && - !PlayerQuit[i]) { + !PlayerQuit[Hosts[i].PlyNr]) { break; } }