Made usable with (now obsolete) SLOW_INPUT define - please test without
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@ -1058,7 +1058,11 @@ global void WaitEventsAndKeepSync(void)
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//
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// Network in sync and time for frame over: return
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//
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if( !morex && NetworkInSync && VideoInterrupts ) {
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if(
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#ifndef SLOW_INPUT
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!morex &&
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#endif
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NetworkInSync && VideoInterrupts ) {
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break;
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}
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}
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