Single player can have a name (From Russell Smith).

This commit is contained in:
johns 2002-11-30 20:22:42 +00:00
parent 00c79730ac
commit 89461864ae

View file

@ -298,6 +298,10 @@ global void CreateGame(char* filename, WorldMap* map)
if( NetworkFildes!=-1 ) { // Prepare network play
DebugLevel0Fn("Client setup: Calling InitNetwork2\n");
InitNetwork2();
} else {
if (NetworkName && strcmp(NetworkName,"Anonymous")) {
ThisPlayer->Name = strdup(NetworkName);
}
}
if( GameIntro.Title ) {