From 87d7fa5a87b43d056759fff10c869b43fe9766ab Mon Sep 17 00:00:00 2001 From: cybermind <iddqd_mail@mail.ru> Date: Mon, 15 Apr 2013 19:39:36 +0600 Subject: [PATCH] [*] Increased in-game notify message size fron 64 to 128 [-] Fixed bug with transparent 32bpp images in software mode --- src/ui/mainscr.cpp | 2 +- src/video/png.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ui/mainscr.cpp b/src/ui/mainscr.cpp index 7480e043c..70add684e 100644 --- a/src/ui/mainscr.cpp +++ b/src/ui/mainscr.cpp @@ -562,7 +562,7 @@ void DrawResources() #define MESSAGES_MAX 10 /// How many can be displayed -static char MessagesEvent[MESSAGES_MAX][64]; /// Array of event messages +static char MessagesEvent[MESSAGES_MAX][128]; /// Array of event messages static int MessagesEventX[MESSAGES_MAX]; /// X coordinate of event static int MessagesEventY[MESSAGES_MAX]; /// Y coordinate of event static int MessagesEventCount; /// Number of event messages diff --git a/src/video/png.cpp b/src/video/png.cpp index fc5427ecd..56a5bed7d 100644 --- a/src/video/png.cpp +++ b/src/video/png.cpp @@ -235,7 +235,7 @@ int LoadGraphicPNG(CGraphic *g) /* FIXME: Should these be truncated or shifted down? */ ckey = SDL_MapRGB(surface->format, (Uint8)transv->red, (Uint8)transv->green, (Uint8)transv->blue); } - SDL_SetColorKey(surface, SDL_SRCCOLORKEY | SDL_RLEACCEL, ckey); + SDL_SetColorKey(surface, SDL_SRCCOLORKEY, ckey); } /* Create the array of pointers to image data */