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README
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README
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T H E W A R B E G I N S
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FreeCraft - A free fantasy real time strategy game engine
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Read doc/gpl.html for the FreeCraft software license informations.
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Read doc/gpl.html for the FreeCraft content (art) license informations.
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Read doc/readme.html for more informations.
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Read doc/install.html to install or upgrade FreeCraft.
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Note:
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Extracted graphics and sounds are copyright by the original creator.
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SIOD Copyright by PARADIGM ASSOCIATES INCORPORATED, CAMBRIDGE, MASSACHUSETTS.
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ETLIB Copyright by Edgar Toernig.
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libmodplug Copyright by Kenton Varda & Olivier Lapique.
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other parts copyrights please look into the doc directory.
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This file is part of FreeCraft
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FreeCraft is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; only version 2 of the License.
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Warning:
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FreeCraft is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FreeCraft; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(C) 1998-2003 Johns of The FreeCraft Project (http://freecraft.org)
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Read 'doc/index.html' for general information and license information.
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Read 'doc/install.html' for FreeCraft installation instructions.
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Read 'doc/ChangeLog.html' for the FreeCraft changelog.
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38
README.MacOS
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README.MacOS
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_____________________________README.MacOS______________________________
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___________ _________ _____ __
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\_ _____/______ ____ ____ \_ ___ \____________ _/ ____\/ |_
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| __) \_ __ \_/ __ \_/ __ \/ \ \/\_ __ \__ \\ __\\ __|
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| \ | | \/\ ___/\ ___/\ \____| | \// __ \| | | |
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\___ / |__| \___ >\___ >\______ /|__| (____ /__| |__|
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\/ \/ \/ \/ \/
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______________________ ______________________
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T H E W A R B E G I N S
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FreeCraft - A free fantasy real time strategy game engine
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To compile FreeCraft for Mac OS X simply decompress the file named
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"macosx.tgz" (located in the "contrib" directory) so that the "macosx"
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directory appears in the same directory as this document.
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Once you have done this, more detailed instructions on compiling FreeCraft
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for Mac OS X are provided in the "Read Me.rtf" file (located in the
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decompressed "macosx" directory). Please be aware that the FreeCraft
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Project Builder file cannot be compiled without first compiling various
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frameworks upon which it relies. It is for this reason important that you
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follow the given instructions when compiling FreeCraft for Mac OS X.
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---
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FreeCraft is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; only version 2 of the License.
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FreeCraft is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FreeCraft; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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---
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VP32 see <a href="vp32_opensource_license_9-6-01.txt">vp32_opensource_license_9-6-01.txt</a><p>
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libmodplug v0.7 - A library for decoding MOD-like music formats.<br>
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Based on the ModPlug sound engine by Olivier Lapicque<br>
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Ported to Unix by Kenton Varda<br>
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Additional modifications by Markus Fick and Adam Goode<br>
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Converted to pure C by Lutz Sammer<br>
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Based on the ModPlug sound engine by Olivier Lapicque.<br>
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Ported to Unix by Kenton Varda.<br>
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Additional modifications by Markus Fick and Adam Goode.<br>
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Converted to pure C by Lutz Sammer.<p>
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etlib by Edgar Toernig.<p>
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For more credits please see data/ccl/credits.ccl.<p>
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<hr>
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(C) Copyright 1998-2003 by The <a href="http://freecraft.sf.net">FreeCraft</a> Project
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under the <a href="gpl.html">GNU General Public License</a>.<br>
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and 640x480 is supported.<p>
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<li><b>Sound Card:</b> Optional. Windows (for Win32) or SDL
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(for unix) compatible sound cards are supported.<p>
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(for unix or Mac OS X) compatible sound cards are supported.<p>
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</ul>
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<h2>Installation</h2>
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