From 8425934c31ff307e30476000a51d1b48709a01f8 Mon Sep 17 00:00:00 2001 From: Tim Felgentreff <timfelgentreff@gmail.com> Date: Thu, 3 Mar 2022 22:43:07 +0100 Subject: [PATCH] doc update for SetPlayerData --- src/stratagus/script_player.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/stratagus/script_player.cpp b/src/stratagus/script_player.cpp index 4d4da02d5..f67cb5333 100644 --- a/src/stratagus/script_player.cpp +++ b/src/stratagus/script_player.cpp @@ -1111,9 +1111,12 @@ static int CclGetPlayerData(lua_State *l) ** ** Example: ** -** <div class="example"><code>SetPlayerData(0,"Name","Nation of Stromgarde") -** SetPlayerData(0,"RaceName","human") -** SetPlayerData(0,"Resources","gold",1700)</code></div> +** <div class="example"><code> +** SetPlayerData(0,"Name","Nation of Stromgarde") -- set the name of this player +** SetPlayerData(0,"RaceName","human") -- the the race to human +** SetPlayerData(0,"Resources","gold",1700) -- set the player to have 1700 gold +** SetPlayerData(0, "Allow", "upgrade-paladin", "R") -- give the player the Paladin upgrade +** </code></div> */ static int CclSetPlayerData(lua_State *l) {