From 8425934c31ff307e30476000a51d1b48709a01f8 Mon Sep 17 00:00:00 2001
From: Tim Felgentreff <timfelgentreff@gmail.com>
Date: Thu, 3 Mar 2022 22:43:07 +0100
Subject: [PATCH] doc update for SetPlayerData

---
 src/stratagus/script_player.cpp | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/stratagus/script_player.cpp b/src/stratagus/script_player.cpp
index 4d4da02d5..f67cb5333 100644
--- a/src/stratagus/script_player.cpp
+++ b/src/stratagus/script_player.cpp
@@ -1111,9 +1111,12 @@ static int CclGetPlayerData(lua_State *l)
 **
 ** Example:
 **
-** <div class="example"><code>SetPlayerData(0,"Name","Nation of Stromgarde")
-**		SetPlayerData(0,"RaceName","human")
-** 		SetPlayerData(0,"Resources","gold",1700)</code></div>
+** <div class="example"><code>
+**  SetPlayerData(0,"Name","Nation of Stromgarde") -- set the name of this player
+**	SetPlayerData(0,"RaceName","human") -- the the race to human
+** 	SetPlayerData(0,"Resources","gold",1700) -- set the player to have 1700 gold
+**  SetPlayerData(0, "Allow", "upgrade-paladin", "R") -- give the player the Paladin upgrade
+** </code></div>
 */
 static int CclSetPlayerData(lua_State *l)
 {