Some things are done.

This commit is contained in:
johns 2000-05-24 20:36:53 +00:00
parent e463145dc1
commit 7c56a5c63e

View file

@ -26,9 +26,9 @@
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<UL>
<LI>Ships on oil patches aren't attacked, the oil patch is attacked.
<LI><B>Remove the oil-patch if the oil is empty. All my tries dumps core. :(</B>
<LI>DONE: Remove the oil-patch if the oil is empty. All my tries dumps core.
<LI>Worker with gold/wood could go to depot under construction!
<LI>Units leaving transporter attacks it. (Wrong state?)
<LI>DONE: Units leaving transporter attacks it. (Wrong state?)
<LI>ACT Image file names couldn't be used with Win32.
<LI>Some scanline are missing with 640x480 resolution and SDL-win32.
<LI>Worker stops, if a nearer mine couldn't be reached.
@ -39,7 +39,7 @@
<LI>Touch of darkness, has wrong time for damage.
<LI>SVGALIB version didn't support 3 mouse button.
<LI>Sometime it seems that the command buttons aren't changed.
<LI>Full tanker didn't return goods on right click.
<LI>DONE: Full tanker didn't return goods on right click.
<LI>Let target of attack command blink, if selected (like right click)
<LI>gryphon rider attack animation could trigger oops (internal error).
<LI>Wood counter should be reseted, avoiding evil tricks.
@ -72,7 +72,7 @@
you have to check if there is enough food.
<LI>I cannot change unit 'pending' or however you call it (command aplied to new
trained units) when there is a unit in train queue, I think I could.
<LI>I send tanker to not complited oil platform and have a crash (core
<LI>DONE: I send tanker to not completed oil platform and have a crash (core
dumped) (not shure about it there were other tasks active :)
<LI>[DONE] Don't let an organic unit be repaired.
<LI>Resource line isn't correct updated for new units and food.