Some things are done.
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1 changed files with 4 additions and 4 deletions
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@ -26,9 +26,9 @@
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<!-- ---- ==== -- ---- --- --- ------- ------- -->
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<UL>
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<LI>Ships on oil patches aren't attacked, the oil patch is attacked.
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<LI><B>Remove the oil-patch if the oil is empty. All my tries dumps core. :(</B>
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<LI>DONE: Remove the oil-patch if the oil is empty. All my tries dumps core.
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<LI>Worker with gold/wood could go to depot under construction!
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<LI>Units leaving transporter attacks it. (Wrong state?)
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<LI>DONE: Units leaving transporter attacks it. (Wrong state?)
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<LI>ACT Image file names couldn't be used with Win32.
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<LI>Some scanline are missing with 640x480 resolution and SDL-win32.
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<LI>Worker stops, if a nearer mine couldn't be reached.
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<LI>Touch of darkness, has wrong time for damage.
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<LI>SVGALIB version didn't support 3 mouse button.
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<LI>Sometime it seems that the command buttons aren't changed.
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<LI>Full tanker didn't return goods on right click.
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<LI>DONE: Full tanker didn't return goods on right click.
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<LI>Let target of attack command blink, if selected (like right click)
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<LI>gryphon rider attack animation could trigger oops (internal error).
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<LI>Wood counter should be reseted, avoiding evil tricks.
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you have to check if there is enough food.
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<LI>I cannot change unit 'pending' or however you call it (command aplied to new
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trained units) when there is a unit in train queue, I think I could.
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<LI>I send tanker to not complited oil platform and have a crash (core
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<LI>DONE: I send tanker to not completed oil platform and have a crash (core
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dumped) (not shure about it there were other tasks active :)
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<LI>[DONE] Don't let an organic unit be repaired.
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<LI>Resource line isn't correct updated for new units and food.
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