Made start and destination of missile same.
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1 changed files with 2 additions and 2 deletions
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@ -663,8 +663,8 @@ local int ComplexNewPath(Unit* unit,int gx,int gy,int ox,int oy,char* path)
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if( unreachable ) {
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PfCounterNotReachable++;
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MakeMissile(MissileTypeGreenCross,
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unit->X*TileSizeX+TileSizeX/2,
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unit->Y*TileSizeY+TileSizeY/2,0,0);
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unit->X*TileSizeX+TileSizeX/2,unit->Y*TileSizeY+TileSizeY/2,
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unit->X*TileSizeX+TileSizeX/2,unit->Y*TileSizeY+TileSizeY/2);
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}
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);
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