Made open set bigger.
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@ -54,7 +54,7 @@ local int Threshold;
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local int OpenSetMaxSize;
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local int AStarMatrixSize;
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#define MAX_CLOSE_SET_RATIO 4
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#define MAX_OPEN_SET_RATIO 10 // 16 to small
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#define MAX_OPEN_SET_RATIO 8 // 10,16 to small
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/// see pathfinder.h
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global int AStarFixedUnitCrossingCost=MaxMapWidth*MaxMapHeight;
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