From 6a95d8f0d3db449d06cc14a7164dd4fc524bce88 Mon Sep 17 00:00:00 2001
From: jsalmon3 <>
Date: Sat, 25 May 2002 22:27:28 +0000
Subject: [PATCH] Fixed multiplayer menu bug on different resolutions

---
 src/ui/menus.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/ui/menus.cpp b/src/ui/menus.cpp
index 174631bd5..3e4f8a12f 100644
--- a/src/ui/menus.cpp
+++ b/src/ui/menus.cpp
@@ -4441,7 +4441,7 @@ local void NetMultiPlayerDrawFunc(Menuitem *mi)
     GetDefaultTextColors(&nc, &rc);
     SetDefaultTextColors(rc, rc);
     DebugLevel3Fn("Hosts[%d].PlyName = %s\n", i, Hosts[i].PlyName);
-    VideoDrawText(mi->xofs, mi->yofs, GameFont, Hosts[i].PlyName);
+    VideoDrawText(OffsetX+mi->xofs, OffsetY+mi->yofs, GameFont, Hosts[i].PlyName);
 
     SetDefaultTextColors(nc, rc);
 }