From 6a95d8f0d3db449d06cc14a7164dd4fc524bce88 Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Sat, 25 May 2002 22:27:28 +0000 Subject: [PATCH] Fixed multiplayer menu bug on different resolutions --- src/ui/menus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ui/menus.cpp b/src/ui/menus.cpp index 174631bd5..3e4f8a12f 100644 --- a/src/ui/menus.cpp +++ b/src/ui/menus.cpp @@ -4441,7 +4441,7 @@ local void NetMultiPlayerDrawFunc(Menuitem *mi) GetDefaultTextColors(&nc, &rc); SetDefaultTextColors(rc, rc); DebugLevel3Fn("Hosts[%d].PlyName = %s\n", i, Hosts[i].PlyName); - VideoDrawText(mi->xofs, mi->yofs, GameFont, Hosts[i].PlyName); + VideoDrawText(OffsetX+mi->xofs, OffsetY+mi->yofs, GameFont, Hosts[i].PlyName); SetDefaultTextColors(nc, rc); }