Resorted functions.

This commit is contained in:
johns 2002-03-25 00:43:04 +00:00
parent 413fbbfb23
commit 690448fd97

View file

@ -50,11 +50,22 @@
-- Variables
----------------------------------------------------------------------------*/
#ifdef DOXYGEN // no real code, only for document
/**
** hash table used to store the mapping between sound name and sound id
*/
local int SoundIdHash[61];
#else
/**
** hash table used to store the mapping between sound name and sound id
*/
local hashtable(int,61) SoundIdHash;
#endif
/*----------------------------------------------------------------------------
-- Functions
----------------------------------------------------------------------------*/
@ -64,9 +75,48 @@ local hashtable(int,61) SoundIdHash;
*/
global void DisplaySoundHashTable(void)
{
struct hash_st st;
fprintf(stderr,"Sound HashTable Begin\n");
fprintf(stderr,__FUNCTION__": not written\n");
fprintf(stderr,"Sound HashTable End\n");
hash_stat(SoundIdHash, &st);
printf("nelem : %d\n", st.nelem);
printf("hashsize: %d\n", st.hashsize);
printf("maxdepth: %d\n", st.maxdepth);
printf("middepth: %d.%03d\n", st.middepth / 1000, st.middepth % 1000);
}
/**
** Add a new mapping (sound name to sound id) in the hash table
**
** @param name Name of the sound (constant or malloced).
** @param id Sound identifier.
*/
global void MapSound(const char* name,const SoundId id)
{
*((SoundId*)hash_add(SoundIdHash,(char*)name))=id;
}
/**
** Maps a sound name to its id
**
** @param name Sound name.
**
** @return Sound idenfier for this name.
*/
global SoundId SoundIdForName(const char* name)
{
const SoundId* result;
DebugCheck( !name );
if( (result=(const SoundId*)hash_find(SoundIdHash,(char*)name)) ) {
return *result;
}
DebugLevel0("Can't find sound `%s' in sound table\n",name);
return NULL;
}
/**
@ -97,37 +147,6 @@ global SoundId MakeSound(char* name,char* file[],unsigned char nb)
return id;
}
/**
** Maps a sound name to its id
**
** @param name Sound name.
**
** @return Sound idenfier for this name.
*/
global SoundId SoundIdForName(const char* name)
{
const SoundId* result;
DebugCheck( !name );
if( (result=(const SoundId*)hash_find(SoundIdHash,(char*)name)) ) {
return *result;
}
DebugLevel0("Can't find sound `%s' in sound table\n",name);
return NULL;
}
/**
** Add a new mapping (sound name to sound id) in the hash table
**
** @param name Name of the sound (constant or malloced).
** @param id Sound identifier.
*/
global void MapSound(const char* name,const SoundId id)
{
*((SoundId*)hash_add(SoundIdHash,(char*)name))=id;
}
/**
** Ask the sound server to build a special sound group.
**