remove dead code
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2 changed files with 0 additions and 6 deletions
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@ -407,9 +407,6 @@ extern void WaitEventsOneFrame();
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/// Toggle full screen mode
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extern void ToggleFullScreen();
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/// Switch to the shader currently stored in Video.ShaderIndex
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extern void SwitchToShader();
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/// Push current clipping.
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extern void PushClipping();
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@ -491,9 +491,6 @@ void Invalidate()
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NumRects = 1;
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}
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// Switch to the shader currently stored in Video.ShaderIndex without changing it
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void SwitchToShader() {}
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static bool isTextInput(int key) {
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return key >= 32 && key <= 128 && !(KeyModifiers & (ModifierAlt | ModifierControl | ModifierSuper));
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}
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