remove dead code

This commit is contained in:
Tim Felgentreff 2020-11-29 14:02:43 +01:00
parent afafb9354d
commit 675a8abfd3
2 changed files with 0 additions and 6 deletions
src
include
video

View file

@ -407,9 +407,6 @@ extern void WaitEventsOneFrame();
/// Toggle full screen mode
extern void ToggleFullScreen();
/// Switch to the shader currently stored in Video.ShaderIndex
extern void SwitchToShader();
/// Push current clipping.
extern void PushClipping();

View file

@ -491,9 +491,6 @@ void Invalidate()
NumRects = 1;
}
// Switch to the shader currently stored in Video.ShaderIndex without changing it
void SwitchToShader() {}
static bool isTextInput(int key) {
return key >= 32 && key <= 128 && !(KeyModifiers & (ModifierAlt | ModifierControl | ModifierSuper));
}