Show hourglass cursor in replay
This commit is contained in:
parent
4418142c74
commit
651c3ad672
1 changed files with 3 additions and 2 deletions
|
@ -10,7 +10,7 @@
|
|||
//
|
||||
/**@name mouse.c - The mouse handling. */
|
||||
//
|
||||
// (c) Copyright 1998-2002 by Lutz Sammer
|
||||
// (c) Copyright 1998-2003 by Lutz Sammer
|
||||
//
|
||||
// FreeCraft is free software; you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published
|
||||
|
@ -758,7 +758,8 @@ global void UIHandleMouseMove(int x,int y)
|
|||
//
|
||||
// Map
|
||||
//
|
||||
if( UnitUnderCursor && UnitVisibleOnMap(UnitUnderCursor) ) {
|
||||
if( UnitUnderCursor && (UnitVisibleOnMap(UnitUnderCursor)
|
||||
|| ReplayRevealMap) ) {
|
||||
if( NumSelected==0 ) {
|
||||
MustRedraw|=RedrawInfoPanel;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue