remove SLOW_INPUT

This commit is contained in:
nehalmistry 2003-11-08 23:02:13 +00:00
parent 5bc203d346
commit 5bea6e2c7f
5 changed files with 0 additions and 12 deletions

View file

@ -184,7 +184,6 @@ IFLAGS= -I$(TOPDIR)/src/include $(XIFLAGS) -I$(TOPDIR)/src/movie/vp31/include
## define flags
#DEBUG= -DDEBUG # -DREFS_DEBUG # -DFLAG_DEBUG
##
## SLOW_INPUT If you have problems that events aren't fetched.
## BPP8_* Only for X11 8bpp common palette:
## BPP8_NORMAL disables default, like other Xbpp (delivers errors)
## BPP8_WINSAFE Uses a windows safe palette instead.

View file

@ -40,10 +40,6 @@ For any questions not mentioned here, please visit
again. If the problem still occurs, you will need to 'make' without
making dependencies first.<p>
<b>Q: The software cursor is too slow.</b><br>
A: This should be fixed in the latest stable release, if it still happens,
compile in SDL video mode or add -DSLOW_INPUT to DFLAGS in Rules.make.<p>
<b>Q: Does Stratagus work with ALSA?</b><br>
A: Yes, if you compiled SDL with alsa support and you compiled stratagus
using SDL video mode.<p>

1
setup
View file

@ -33,7 +33,6 @@ EXTRA_LDFLAGS="$LDFLAGS"
## These could be used for experimental versions
## ---------------------------------------------
## SLOW_INPUT If you have problems that events aren't fetched.
## BPP8_* Only for X11 8bpp common palette:
## BPP8_NORMAL disables default, like other Xbpp (delivers errors)
## BPP8_WINSAFE Uses a windows safe palette instead.

View file

@ -1043,9 +1043,6 @@ global void InitCcl(void)
#ifdef HIERARCHIC_PATHFINDER
gh_define("stratagus-feature-hierarchic-pathfinder", SCM_BOOL_T);
#endif
#ifdef SLOW_INPUT
gh_define("stratagus-feature-slow-input", SCM_BOOL_T);
#endif
#ifdef USE_FLAC
gh_define("stratagus-feature-flac", SCM_BOOL_T);
#endif

View file

@ -1227,9 +1227,6 @@ local void PrintHeader(void)
#endif
#ifdef HIERARCHIC_PATHFINDER
"HIERARCHIC-PATHFINDER "
#endif
#ifdef SLOW_INPUT
"SLOW-INPUT "
#endif
, NameLine);
}