fixed SDL CD problem on linux

This commit is contained in:
nehalmistry 2002-12-07 22:38:14 +00:00
parent a6a1f3dfc8
commit 59f278f228

View file

@ -700,7 +700,7 @@ global void GameMainLoop(void)
switch( GameCycle% ((CYCLES_PER_SECOND*VideoSyncSpeed/100)+1) ) {
case 0: // Check cd-rom
#if defined(USE_SDLCD)
if ( !(GameCycle%2) ) // every 2nd second
if ( !(GameCycle%4) ) // every 2nd second
SDL_CreateThread(CDRomCheck, NULL);
#elif defined(USE_LIBCDA) || defined(USE_CDDA)
CDRomCheck(NULL);