diff --git a/src/action/action_attack.cpp b/src/action/action_attack.cpp index d1e709296..bb62bb7cf 100644 --- a/src/action/action_attack.cpp +++ b/src/action/action_attack.cpp @@ -103,6 +103,7 @@ local void MoveToTarget(Unit* unit) int wall; int err; + // FIXME: is this a a-star problem ? if( unit->Command.Action==UnitActionAttackGround || WallOnMap(unit->Command.Data.Move.DX,unit->Command.Data.Move.DY) ) { // FIXME: workaround for pathfinder problem