Fixed compile for win32.
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parent
d9cc0e3ca9
commit
55c4d58637
2 changed files with 17 additions and 1 deletions
src
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@ -36,8 +36,9 @@
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#include <stddef.h>
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#include <string.h>
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#include "net_lowlevel.h"
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#include "freecraft.h"
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#include "net_lowlevel.h"
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#include "player.h"
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#include "map.h"
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#include "network.h"
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@ -622,7 +623,10 @@ local void NetworkSendRateLimitedClientMessage(InitMessage *msg, long msecs)
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unsigned long s, u, d;
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int n;
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#ifndef USE_WIN32
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DebugLevel0Fn("Didn't work with win32\n");
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gettimeofday(&now, NULL);
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#endif
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s = now.tv_sec - NetLastPacketSent.tv_sec;
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u = now.tv_usec - NetLastPacketSent.tv_usec;
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d = s * 1000 + u / 1000;
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@ -649,7 +653,10 @@ global void NetworkInitClientConnect(void)
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int i;
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NetConnectRunning = 2;
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#ifndef USE_WIN32
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DebugLevel0Fn("Didn't work with win32\n");
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gettimeofday(&NetLastPacketSent, NULL);
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#endif
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NetLocalState = ccs_connecting;
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NetStateMsgCnt = 0;
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LastStateMsgType = ICMServerQuit;
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@ -47,7 +47,10 @@
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#include "map.h"
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#include "pud.h"
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#include "iolib.h"
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#ifndef USE_WIN32
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#warning "NOT HERE LOW-LEVEL = LOW-LEVEL!!!"
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#include "net_lowlevel.h"
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#endif
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#include "network.h"
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#include "netconnect.h"
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#include "settings.h"
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@ -1259,15 +1262,21 @@ local void JoinNetGameMenu(void)
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ServerHostBuf[EnterServerIPMenuItems[1].d.input.nch] = 0; // Now finally here is the address
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addr = NetResolveHost(ServerHostBuf);
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#ifndef USE_WIN32
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DebugLevel0Fn("Didn't work with win32\n");
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if (addr == INADDR_NONE) {
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return;
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}
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#endif
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NetworkServerIP = addr;
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#ifndef USE_WIN32
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DebugLevel0Fn("Didn't work with win32\n");
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DebugLevel1Fn("SELECTED SERVER: %s (%d.%d.%d.%d)\n", ServerHostBuf,
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NIPQUAD(ntohl(addr)));
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sprintf(NetworkServerText, "%d.%d.%d.%d", NIPQUAD(ntohl(addr)));
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#endif
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NetworkInitClientConnect();
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