[AStyle]
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parent
5710008df0
commit
5266501f04
19 changed files with 56 additions and 49 deletions
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@ -254,7 +254,8 @@ bool AiForce::IsBelongsTo(const CUnitType *type)
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return flag;
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}
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void AiForce::Insert(CUnit &unit) {
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void AiForce::Insert(CUnit &unit)
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{
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Units.Insert(&unit);
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unit.RefsIncrease();
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}
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@ -812,7 +812,7 @@ static void DrawEditorPanel_StartIcon()
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Assert(icon);
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const PixelPos pos(x + START_ICON_X, y + START_ICON_Y);
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int flag = (ButtonUnderCursor == StartButton ? IconActive : 0)
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| (Editor.State == EditorSetStartLocation ? IconSelected : 0);
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| (Editor.State == EditorSetStartLocation ? IconSelected : 0);
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icon->DrawUnitIcon(*UI.SingleSelectedButton->Style, flag, pos, "");
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} else {
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@ -113,7 +113,7 @@ public:
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int printf(const char *format, ...) PRINTF_VAARG_ATTRIBUTE(2, 3); // Don't forget to count this
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private:
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CFile(const CFile &rhs); // No implementation
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const CFile& operator = (const CFile &rhs); // No implementation
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const CFile &operator = (const CFile &rhs); // No implementation
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private:
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class PImpl;
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PImpl *pimpl;
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@ -191,7 +191,8 @@ void SelectFixed(const Vec2i <Pos, const Vec2i &rbPos, std::vector<CUnit *> &u
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void SelectAroundUnit(const CUnit &unit, int range, std::vector<CUnit *> &around);
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template <typename Pred>
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void SelectFixed(const Vec2i <Pos, const Vec2i &rbPos, std::vector<CUnit *> &units, Pred pred) {
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void SelectFixed(const Vec2i <Pos, const Vec2i &rbPos, std::vector<CUnit *> &units, Pred pred)
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{
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Assert(Map.Info.IsPointOnMap(ltPos));
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Assert(Map.Info.IsPointOnMap(rbPos));
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Assert(units.empty());
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@ -217,7 +218,8 @@ void SelectFixed(const Vec2i <Pos, const Vec2i &rbPos, std::vector<CUnit *> &u
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}
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template <typename Pred>
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void SelectAroundUnit(const CUnit &unit, int range, std::vector<CUnit *> &around, Pred pred) {
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void SelectAroundUnit(const CUnit &unit, int range, std::vector<CUnit *> &around, Pred pred)
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{
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const Vec2i offset(range, range);
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const Vec2i typeSize(unit.Type->TileWidth - 1, unit.Type->TileHeight - 1);
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@ -227,7 +229,8 @@ void SelectAroundUnit(const CUnit &unit, int range, std::vector<CUnit *> &around
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}
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template <typename Pred>
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void Select(const Vec2i <Pos, const Vec2i &rbPos, std::vector<CUnit *> &units, Pred pred) {
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void Select(const Vec2i <Pos, const Vec2i &rbPos, std::vector<CUnit *> &units, Pred pred)
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{
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Vec2i minPos = ltPos;
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Vec2i maxPos = rbPos;
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@ -236,7 +239,8 @@ void Select(const Vec2i <Pos, const Vec2i &rbPos, std::vector<CUnit *> &units,
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}
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template <typename Pred>
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CUnit *FindUnit_IfFixed(const Vec2i <Pos, const Vec2i &rbPos, Pred pred) {
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CUnit *FindUnit_IfFixed(const Vec2i <Pos, const Vec2i &rbPos, Pred pred)
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{
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Assert(Map.Info.IsPointOnMap(ltPos));
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Assert(Map.Info.IsPointOnMap(rbPos));
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@ -255,7 +259,8 @@ CUnit *FindUnit_IfFixed(const Vec2i <Pos, const Vec2i &rbPos, Pred pred) {
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}
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template <typename Pred>
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CUnit *FindUnit_If(const Vec2i <Pos, const Vec2i &rbPos, Pred pred) {
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CUnit *FindUnit_If(const Vec2i <Pos, const Vec2i &rbPos, Pred pred)
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{
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Vec2i minPos = ltPos;
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Vec2i maxPos = rbPos;
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@ -32,11 +32,11 @@
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//@{
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#ifndef __unix
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#undef NOUSER
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#ifndef __unix
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#undef NOUSER
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#endif
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/*----------------------------------------------------------------------------
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@ -642,7 +642,7 @@ void MissileHandlePierce(Missile &missile, const Vec2i &pos)
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CUnit *unit = UnitOnMapTile(pos, -1);
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if (unit && unit->IsAliveOnMap()
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&& (missile.Type->FriendlyFire || unit->IsEnemy(*missile.SourceUnit->Player))) {
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missile.MissileHit(unit);
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missile.MissileHit(unit);
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}
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}
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@ -753,11 +753,11 @@ void Missile::MissileHit(CUnit *unit)
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if (mtype.Pierce && mtype.PierceOnce) {
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for (std::vector<CUnit *>::iterator it = this->PiercedUnits.begin();
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it != this->PiercedUnits.end(); ++it) {
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CUnit &punit = **it;
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if (UnitNumber(*unit) == UnitNumber(punit)) {
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return;
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}
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it != this->PiercedUnits.end(); ++it) {
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CUnit &punit = **it;
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if (UnitNumber(*unit) == UnitNumber(punit)) {
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return;
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}
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}
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PiercedUnits.insert(this->PiercedUnits.begin(), unit);
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}
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@ -1170,7 +1170,8 @@ void InitMissiles()
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/**
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** Missile destructior.
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*/
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Missile::~Missile() {
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Missile::~Missile()
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{
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PiercedUnits.clear();
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}
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@ -288,7 +288,7 @@ int NetSocketAddr(const Socket sock)
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char *cplim = buf + ifc.ifc_len; // skip over if's with big ifr_addr's
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for (char *cp = buf; cp < cplim;
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cp += sizeof(ifr->ifr_name) + sizeof(ifr->ifr_ifru)) {
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cp += sizeof(ifr->ifr_name) + sizeof(ifr->ifr_ifru)) {
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ifr = (struct ifreq *)cp;
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struct ifreq ifreq = *ifr;
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if (ioctl(sock, SIOCGIFFLAGS, (char *)&ifreq) < 0) {
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@ -154,5 +154,5 @@
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return 1;
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}
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//@}
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//@}
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@ -144,5 +144,5 @@
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}
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return 0;
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}
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//@}
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//@}
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@ -58,7 +58,7 @@
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}
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}
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}
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/**
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** Cast Area Adjust Vital on all valid units in range.
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**
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@ -104,5 +104,5 @@
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}
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return 0;
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}
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//@}
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//@}
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@ -135,5 +135,5 @@
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}
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return 1;
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}
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//@}
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//@}
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@ -120,5 +120,5 @@
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UnitClearOrders(*target);
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return 0;
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}
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//@}
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//@}
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@ -118,5 +118,5 @@
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}
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//@}
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//@}
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@ -132,5 +132,5 @@
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target->Release();
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return 1;
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}
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//@}
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//@}
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@ -205,5 +205,5 @@ static void EvaluateMissileLocation(const SpellActionMissileLocation &location,
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return 1;
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}
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//@}
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//@}
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@ -91,5 +91,5 @@
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}
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//@}
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//@}
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@ -142,5 +142,5 @@ public:
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}
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return 0;
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}
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//@}
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//@}
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@ -69,8 +69,8 @@ public:
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int write(const void *buf, size_t len);
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private:
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PImpl(const PImpl&rhs); // No implementation
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const PImpl& operator = (const PImpl &rhs); // No implementation
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PImpl(const PImpl &rhs); // No implementation
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const PImpl &operator = (const PImpl &rhs); // No implementation
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private:
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int cl_type; /// type of CFile
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@ -730,8 +730,8 @@ static void DrawUnitInfo(CUnit &unit)
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const COrder_UpgradeTo &order = *static_cast<COrder_UpgradeTo *>(unit.CurrentOrder());
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CIcon &icon = *order.GetUnitType().Icon.Icon;
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unsigned int flag = (ButtonAreaUnderCursor == ButtonAreaUpgrading
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&& ButtonUnderCursor == 0) ?
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(IconActive | (MouseButtons & LeftButton)) : 0;
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&& ButtonUnderCursor == 0) ?
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(IconActive | (MouseButtons & LeftButton)) : 0;
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const PixelPos pos(UI.UpgradingButton->X, UI.UpgradingButton->Y);
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icon.DrawUnitIcon(*UI.UpgradingButton->Style, flag, pos, "");
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}
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@ -742,8 +742,8 @@ static void DrawUnitInfo(CUnit &unit)
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COrder_Research &order = *static_cast<COrder_Research *>(unit.CurrentOrder());
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CIcon &icon = *order.GetUpgrade().Icon;
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int flag = (ButtonAreaUnderCursor == ButtonAreaResearching
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&& ButtonUnderCursor == 0) ?
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(IconActive | (MouseButtons & LeftButton)) : 0;
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&& ButtonUnderCursor == 0) ?
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(IconActive | (MouseButtons & LeftButton)) : 0;
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PixelPos pos(UI.ResearchingButton->X, UI.ResearchingButton->Y);
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icon.DrawUnitIcon(*UI.ResearchingButton->Style, flag, pos, "");
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}
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@ -765,7 +765,7 @@ static void DrawUnitInfo(CUnit &unit)
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if (uins->Boarded && j < UI.TransportingButtons.size()) {
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CIcon &icon = *uins->Type->Icon.Icon;
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int flag = (ButtonAreaUnderCursor == ButtonAreaTransporting && static_cast<size_t>(ButtonUnderCursor) == j) ?
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(IconActive | (MouseButtons & LeftButton)) : 0;
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(IconActive | (MouseButtons & LeftButton)) : 0;
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const PixelPos pos(UI.TransportingButtons[j].X, UI.TransportingButtons[j].Y);
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icon.DrawUnitIcon(*UI.TransportingButtons[j].Style, flag, pos, "");
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UiDrawLifeBar(*uins, pos.x, pos.y);
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