From 5165ada191da6a8e1633eeac19097b86217bc01e Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Sat, 1 Jun 2002 15:32:16 +0000 Subject: [PATCH] Fixed bug in server menu where the Start Game button was deactivated --- doc/ChangeLog.html | 2 ++ src/ui/menus.cpp | 8 ++++++-- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/doc/ChangeLog.html b/doc/ChangeLog.html index 8f6645be6..cf4476695 100644 --- a/doc/ChangeLog.html +++ b/doc/ChangeLog.html @@ -835,6 +835,8 @@ Jimmy Salmon). <LI>Implemented task #38320: Making screen shots (from Jimmy Salmon). <LI>Fixed bug #528207: Fog of war is not correct (from Jimmy Salmon). + <LI>Fixed bug in server menu where the Start Game button was deactivated + (from Jimmy Salmon). </UL> </UL> diff --git a/src/ui/menus.cpp b/src/ui/menus.cpp index e5042ba59..3ad004cb1 100644 --- a/src/ui/menus.cpp +++ b/src/ui/menus.cpp @@ -4473,9 +4473,13 @@ local void MultiGamePlayerSelectorsUpdate(int initial) // Check if all players are ready. DebugLevel0Fn("READY to START: AVAIL = %d, READY = %d\n" _C_ avail _C_ ready); if (ready == avail) { - NetMultiSetupMenuItems[3].flags = 0; // enable start game button + if (NetMultiSetupMenuItems[3].flags == MenuButtonDisabled) { + // enable start game button + NetMultiSetupMenuItems[3].flags = 0; + } } else { - NetMultiSetupMenuItems[3].flags = MenuButtonDisabled; // disable start game button + // disable start game button + NetMultiSetupMenuItems[3].flags = MenuButtonDisabled; } }