From 50ffb0971b1dd95e46b241ce6f165a02391a26c1 Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Mon, 24 Jun 2002 04:23:45 +0000 Subject: [PATCH] Fixed multiplayer connecting menu bug when starting a second game --- src/ui/menu_proc.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/ui/menu_proc.cpp b/src/ui/menu_proc.cpp index d999359e4..74a740551 100644 --- a/src/ui/menu_proc.cpp +++ b/src/ui/menu_proc.cpp @@ -1587,12 +1587,18 @@ global void InitMenus(unsigned int race) const char *file; char *buf; +#ifndef OLD_MENU + InitMenuData(); +#endif + if (race == last_race) { // same race? already loaded! return; } if (last_race == -1) { +#ifdef OLD_MENU InitMenuData(); +#endif callbacks.ButtonPressed = &MenuHandleButtonDown; callbacks.ButtonReleased = &MenuHandleButtonUp;