From 4e30e520f509f6e515934b814e593a59104e1b4a Mon Sep 17 00:00:00 2001 From: johns <> Date: Mon, 17 Jun 2002 21:49:45 +0000 Subject: [PATCH] Units facing to player. --- src/video/cursor.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/video/cursor.cpp b/src/video/cursor.cpp index 7da312e9b..8caea72c8 100644 --- a/src/video/cursor.cpp +++ b/src/video/cursor.cpp @@ -721,7 +721,11 @@ local void DrawBuildingCursor(void) SetClipping(TheUI.MapX,TheUI.MapY,TheUI.MapEndX,TheUI.MapEndY); #endif /* SPLIT_SCREEN_SUPPORT */ GraphicPlayerPixels(ThisPlayer,CursorBuilding->Sprite); - DrawUnitType(CursorBuilding,0,x,y); + if( VideoGraphicFrames(CursorBuilding->Sprite)>5 ) { + DrawUnitType(CursorBuilding,4,x,y); + } else { + DrawUnitType(CursorBuilding,0,x,y); + } PopClipping(); //