From 4e30e520f509f6e515934b814e593a59104e1b4a Mon Sep 17 00:00:00 2001
From: johns <>
Date: Mon, 17 Jun 2002 21:49:45 +0000
Subject: [PATCH] Units facing to player.

---
 src/video/cursor.cpp | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/video/cursor.cpp b/src/video/cursor.cpp
index 7da312e9b..8caea72c8 100644
--- a/src/video/cursor.cpp
+++ b/src/video/cursor.cpp
@@ -721,7 +721,11 @@ local void DrawBuildingCursor(void)
     SetClipping(TheUI.MapX,TheUI.MapY,TheUI.MapEndX,TheUI.MapEndY);
 #endif /* SPLIT_SCREEN_SUPPORT */
     GraphicPlayerPixels(ThisPlayer,CursorBuilding->Sprite);
-    DrawUnitType(CursorBuilding,0,x,y);
+    if( VideoGraphicFrames(CursorBuilding->Sprite)>5 ) {
+	DrawUnitType(CursorBuilding,4,x,y);
+    } else {
+	DrawUnitType(CursorBuilding,0,x,y);
+    }
     PopClipping();
 
     //