From 49fad13971bb5989063259e67dc83afa15a35a2c Mon Sep 17 00:00:00 2001 From: jarod42 <> Date: Thu, 14 Oct 2004 14:58:08 +0000 Subject: [PATCH] CleanUp --- src/include/upgrade_structs.h | 5 +--- src/unit/upgrade.cpp | 45 +++++++++++++++++++---------------- 2 files changed, 25 insertions(+), 25 deletions(-) diff --git a/src/include/upgrade_structs.h b/src/include/upgrade_structs.h index 5186113dd..b41f6e332 100644 --- a/src/include/upgrade_structs.h +++ b/src/include/upgrade_structs.h @@ -138,7 +138,6 @@ typedef struct _unit_stats_ { ** The main useable upgrades. */ typedef struct _upgrade_ { - const void* OType; ///< object type (future extensions) char* Ident; ///< identifier int Costs[MaxCosts]; ///< costs for the upgrade // TODO: not used by buttons @@ -185,8 +184,7 @@ typedef struct _upgrade_modifier_ { char ChangeUpgrades[UpgradeMax]; ///< allow/forbid upgrades char ApplyTo[UnitTypeMax]; ///< which unit types are affected - // TODO: void* cshould be UnitType* - void* ConvertTo; ///< convert to this unit-type. + struct _unit_type_* ConvertTo; ///< convert to this unit-type. } UpgradeModifier; @@ -226,7 +224,6 @@ typedef struct _upgrade_timers_ { -- Variables ----------------------------------------------------------------------------*/ -extern const char UpgradeType[]; ///< upgrade type extern Upgrade Upgrades[UpgradeMax]; ///< the main user usable upgrades //@} diff --git a/src/unit/upgrade.cpp b/src/unit/upgrade.cpp index 9b5f32dcb..be65e140f 100644 --- a/src/unit/upgrade.cpp +++ b/src/unit/upgrade.cpp @@ -60,7 +60,7 @@ struct _unit_type_; static int AddUpgradeModifierBase(int, int, int, int, int, int, int, int, - int*, const int[UnitTypeMax], const char*, const char*, struct _unit_type_*); + int*, const int[UnitTypeMax], const char*, const char*, UnitType*); static void AllowUnitId(Player* player, int id, int units); static void AllowUpgradeId(Player* player, int id, char af); @@ -69,11 +69,6 @@ static void AllowUpgradeId(Player* player, int id, char af); -- Variables ----------------------------------------------------------------------------*/ -/** -** upgrade type definition -*/ -const char UpgradeType[] = "upgrade"; - Upgrade Upgrades[UpgradeMax]; ///< The main user useable upgrades static int NumUpgrades; ///< Number of upgrades used @@ -132,7 +127,6 @@ static Upgrade* AddUpgrade(const char* ident, const char* icon, free(upgrade->Icon.Name); } else { upgrade = Upgrades + NumUpgrades++; - upgrade->OType = UpgradeType; upgrade->Ident = strdup(ident); *(Upgrade**)hash_add(UpgradeHash, upgrade->Ident) = upgrade; } @@ -236,6 +230,8 @@ void CleanUpgrades(void) } } +#if 1 // must be removed when new format available : pud functions + /** ** Parse ALOW area from puds. ** @@ -538,6 +534,8 @@ void ParsePudUGRD(const char* ugrd, int length __attribute__((unused))) } } +#endif // Pud functions. + /** ** Save state of the dependencies to file. ** @@ -977,7 +975,7 @@ static int AddUpgradeModifierBase(int uid, int attack_range, int sight_range, return NumUpgradeModifiers++; } -#if 0 +#if 0 // Not used. /** ** returns upgrade modifier id or -1 for error (actually this id is ** useless, just error checking) @@ -1078,7 +1076,7 @@ static int AddUpgradeModifier(int uid, int attack_range, int sight_range, */ int UnitTypeIdByIdent(const char* ident) { - UnitType* type; + const UnitType* type; if ((type = UnitTypeByIdent(ident))) { return type->Slot; @@ -1095,7 +1093,7 @@ int UnitTypeIdByIdent(const char* ident) */ int UpgradeIdByIdent(const char* ident) { - Upgrade* upgrade; + const Upgrade* upgrade; upgrade = UpgradeByIdent(ident); if (upgrade) { @@ -1260,7 +1258,7 @@ static void ApplyUpgradeModifier(Player* player, const UpgradeModifier* um) UnitTypes[z]->Stats[pn].Level++; if (um->ConvertTo) { - ((UnitType*)um->ConvertTo)->Stats[pn].Level++; + um->ConvertTo->Stats[pn].Level++; ConvertUnitTypeTo(player,UnitTypes[z], um->ConvertTo); } } @@ -1278,7 +1276,7 @@ void UpgradeAcquire(Player* player, const Upgrade* upgrade) int z; int id; - id = upgrade-Upgrades; + id = upgrade - Upgrades; player->UpgradeTimers.Upgrades[id] = upgrade->Costs[TimeCost]; AllowUpgradeId(player, id, 'R'); // research done @@ -1296,6 +1294,7 @@ void UpgradeAcquire(Player* player, const Upgrade* upgrade) } } +#if 0 // UpgradeLost not implemented. /** ** for now it will be empty? ** perhaps acquired upgrade can be lost if (for example) a building is lost @@ -1304,12 +1303,11 @@ void UpgradeAcquire(Player* player, const Upgrade* upgrade) */ void UpgradeLost(Player* player, int id) { - return; // FIXME: remove this if implemented below - player->UpgradeTimers.Upgrades[id] = 0; AllowUpgradeId(player, id, 'A'); // research is lost i.e. available // FIXME: here we should reverse apply upgrade... } +#endif /*---------------------------------------------------------------------------- -- Allow(s) @@ -1343,24 +1341,29 @@ static void AllowUpgradeId(Player* player, int id, char af) } /** -** FIXME: docu +** Return the allow state of the unit. +** +** @param player Check state of this player. +** @param id Unit identifier. +** +** @return the allow state of the unit. */ int UnitIdAllowed(const Player* player, int id) { - // JOHNS: Don't be kind, the people should code correct! Assert(id >= 0 && id < UnitTypeMax); - if (id < 0 || id >= UnitTypeMax) { - return 0; - } return player->Allow.Units[id]; } /** -** FIXME: docu +** Return the allow state of an upgrade. +** +** @param player Check state for this player. +** @param id Upgrade identifier. +** +** @return the allow state of the upgrade. */ char UpgradeIdAllowed(const Player* player, int id) { - // JOHNS: Don't be kind, the people should code correct! Assert(id >= 0 && id < UpgradeMax); return player->Allow.Upgrades[id]; }