NetworkLag -> NetworkMaxLag
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1 changed files with 1 additions and 1 deletions
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@ -230,7 +230,7 @@ global void ReleaseUnit(Unit* unit)
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//
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*ReleasedTail=unit;
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ReleasedTail=&unit->Next;
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unit->Refs=FrameCounter+NetworkLag; // could reuse after this.
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unit->Refs=FrameCounter+NetworkMaxLag; // could be reuse after this.
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unit->Type=NULL; // for debugging.
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#else
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FreeUnitMemory(unit);
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