kill dead code
This commit is contained in:
parent
11589fe432
commit
4015a88c50
20 changed files with 14 additions and 453 deletions
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@ -7,11 +7,12 @@ addons:
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packages:
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- cmake
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- libsdl2-dev
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- libsdl2-mixer-dev
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- libsdl2-image-dev
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- liblua5.1-0-dev
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- libtolua++5.1-dev
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- libtolua-dev
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- zlib1g-dev
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- libpng12-dev
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before_script:
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- "if [ $TRAVIS_OS_NAME == osx ]; then brew install lua51 sdl; \
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git clone https://github.com/LuaDist/toluapp.git; \
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@ -159,7 +159,6 @@ set(guichan_SRCS
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src/guichan/rectangle.cpp
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src/guichan/sdl/gsdl.cpp
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src/guichan/sdl/sdlgraphics.cpp
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# src/guichan/sdl/sdlimageloader.cpp
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src/guichan/sdl/sdlinput.cpp
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src/guichan/widget.cpp
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src/guichan/widgets/button.cpp
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@ -333,7 +332,7 @@ set(video_SRCS
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src/video/font.cpp
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src/video/graphic.cpp
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src/video/linedraw.cpp
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src/video/mng.cpp
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src/video/mng.cpp
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src/video/movie.cpp
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src/video/png.cpp
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src/video/sdl.cpp
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@ -684,10 +683,6 @@ option(ENABLE_STRIP "Strip all symbols from executables" OFF)
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option(ENABLE_USEGAMEDIR "Place all files created by Stratagus(logs, savegames) in game directory(old behavior), otherwise place everything in user directory(new behavior)" OFF)
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option(ENABLE_MULTIBUILD "Compile Stratagus on all CPU cores simltaneously in MSVC" ON)
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if(NOT WITH_RENDERER)
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set(WITH_RENDERER "NativeSDL")
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endif()
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# Install paths
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set(BINDIR "bin" CACHE PATH "Where to install user binaries")
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set(SBINDIR "sbin" CACHE PATH "Where to install system binaries")
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@ -56,9 +56,6 @@
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#define GCN_SDL_HPP
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#include <guichan/sdl/sdlgraphics.h>
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#ifdef USE_SDL_IMAGE
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#include <guichan/sdl/sdlimageloader.h>
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#endif
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#include <guichan/sdl/sdlinput.h>
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#include "platform.h"
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@ -97,6 +97,7 @@ namespace gcn
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void SDLGraphics::setTarget(SDL_Surface** targetPtr)
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{
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mTarget = targetPtr;
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Assert(SDL_MUSTLOCK(*mTarget) == 0);
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}
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bool SDLGraphics::pushClipArea(Rectangle area)
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{
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@ -149,9 +150,7 @@ namespace gcn
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SDL_Surface* srcImage = (SDL_Surface*)image->_getData();
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//SDL_LockSurface(*mTarget);
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SDL_BlitSurface(srcImage, &src, *mTarget, &dst);
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//SDL_UnlockSurface(*mTarget);
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}
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void SDLGraphics::fillRectangle(const Rectangle& rectangle)
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@ -174,9 +173,6 @@ namespace gcn
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int x2 = std::min<int>(area.x + area.width, top.x + top.width);
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int y2 = std::min<int>(area.y + area.height, top.y + top.height);
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int x, y;
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//Video.FillTransRectangle(SDL_MapRGB((*mTarget)->format, mColor.r, mColor.g, mColor.b),
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// x1, y1, x2 - x1, y2 - y1, mColor.a);
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//SDL_LockSurface(*mTarget);
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for (y = y1; y < y2; y++)
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{
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for (x = x1; x < x2; x++)
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@ -184,7 +180,6 @@ namespace gcn
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SDLputPixelAlpha(*mTarget, x, y, mColor);
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}
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}
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//SDL_UnlockSurface(*mTarget);
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}
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else
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{
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@ -1,254 +0,0 @@
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/* _______ __ __ __ ______ __ __ _______ __ __
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* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
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* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
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* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
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* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
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* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
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* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
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*
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* Copyright (c) 2004, 2005 darkbits Js_./
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* Per Larsson a.k.a finalman _RqZ{a<^_aa
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* Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
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* _Qhm`] _f "'c 1!5m
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* Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[
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* .)j(] .d_/ '-( P . S
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* License: (BSD) <Td/Z <fP"5(\"??"\a. .L
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* Redistribution and use in source and _dV>ws?a-?' ._/L #'
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* binary forms, with or without )4d[#7r, . ' )d`)[
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* modification, are permitted provided _Q-5'5W..j/?' -?!\)cam'
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* that the following conditions are met: j<<WP+k/);. _W=j f
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* 1. Redistributions of source code must .$%w\/]Q . ."' . mj$
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* retain the above copyright notice, ]E.pYY(Q]>. a J@\
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* this list of conditions and the j(]1u<sE"L,. . ./^ ]{a
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* following disclaimer. 4'_uomm\. )L);-4 (3=
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* 2. Redistributions in binary form must )_]X{Z('a_"a7'<a"a, ]"[
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* reproduce the above copyright notice, #}<]m7`Za??4,P-"'7. ).m
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* this list of conditions and the ]d2e)Q(<Q( ?94 b- LQ/
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* following disclaimer in the <B!</]C)d_, '(<' .f. =C+m
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* documentation and/or other materials .Z!=J ]e []('-4f _ ) -.)m]'
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* provided with the distribution. .w[5]' _[ /.)_-"+? _/ <W"
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* 3. Neither the name of Guichan nor the :$we` _! + _/ . j?
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* names of its contributors may be used =3)= _f (_yQmWW$#( "
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* to endorse or promote products derived - W, sQQQQmZQ#Wwa]..
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* from this software without specific (js, \[QQW$QWW#?!V"".
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* prior written permission. ]y:.<\.. .
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* -]n w/ ' [.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT )/ )/ !
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* HOLDERS AND CONTRIBUTORS "AS IS" AND ANY < (; sac , '
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, ]^ .- %
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF c < r
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR aga< <La
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 5% )P'-3L
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR _bQf` y`..)a
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ,J?4P'.P"_(\?d'.,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES _Pa,)!f/<[]/ ?"
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT _2-..:. .r+_,.. .
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* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ?a.<%"' " -'.a_ _,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ^
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* For comments regarding functions please see the header file.
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*/
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#ifdef USE_SDL_IMAGE
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#include <SDL/SDL_image.h>
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#include "guichan/sdl/sdlimageloader.h"
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#include "guichan/exception.h"
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#include "guichan/sdl/sdlpixel.h"
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namespace gcn
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{
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SDLImageLoader::SDLImageLoader()
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{
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mCurrentImage = NULL;
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}
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void SDLImageLoader::prepare(const std::string& filename)
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{
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if (mCurrentImage != NULL)
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{
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throw GCN_EXCEPTION("Function called before finalizing or discarding last loaded image.");
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}
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SDL_Surface* tmp = IMG_Load(filename.c_str());
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if (tmp == NULL)
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{
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throw GCN_EXCEPTION(std::string("Unable to load image file: ")+filename);
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}
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Uint32 rmask, gmask, bmask, amask;
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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rmask = 0xff000000;
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gmask = 0x00ff0000;
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bmask = 0x0000ff00;
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amask = 0x000000ff;
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#else
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rmask = 0x000000ff;
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gmask = 0x0000ff00;
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bmask = 0x00ff0000;
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amask = 0xff000000;
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#endif
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mCurrentImage = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, 32,
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rmask, gmask, bmask, amask);
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if (mCurrentImage == NULL)
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{
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throw GCN_EXCEPTION(std::string("Not enough memory to load: ")+filename);
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}
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SDL_Surface* tmp2 = SDL_ConvertSurface(tmp, mCurrentImage->format, SDL_SWSURFACE);
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SDL_FreeSurface(tmp);
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SDL_FreeSurface(mCurrentImage);
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mCurrentImage = tmp2;
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}
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void* SDLImageLoader::getRawData()
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{
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return mCurrentImage->pixels;
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}
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void* SDLImageLoader::finalize()
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{
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if (mCurrentImage == NULL)
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{
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throw GCN_EXCEPTION("No image prepared.");
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}
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int i;
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bool hasPink = false;
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bool hasAlpha = false;
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for (i = 0; i < mCurrentImage->w * mCurrentImage->h; ++i)
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{
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if (((unsigned int*)mCurrentImage->pixels)[i] == SDL_MapRGB(mCurrentImage->format,255,0,255))
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{
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hasPink = true;
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break;
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}
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}
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for (i = 0; i < mCurrentImage->w * mCurrentImage->h; ++i)
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{
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Uint8 r, g, b, a;
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SDL_GetRGBA(((unsigned int*)mCurrentImage->pixels)[i], mCurrentImage->format,
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&r, &g, &b, &a);
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if (a != 255)
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{
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hasAlpha = true;
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break;
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}
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}
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// Don't convert 32bpp images with alpha, it will destroy the
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// alpha channel.
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SDL_Surface *temp;
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if (hasAlpha)
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{
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temp = mCurrentImage;
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mCurrentImage = NULL;
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}
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else
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{
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temp = SDL_DisplayFormat(mCurrentImage);
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SDL_FreeSurface(mCurrentImage);
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mCurrentImage = NULL;
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}
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if (hasPink)
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{
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SDL_SetColorKey(temp, SDL_TRUE,
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SDL_MapRGB(temp->format,255,0,255));
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}
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if (hasAlpha)
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{
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SDL_SetSurfaceAlphaMod(temp, 255);
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}
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return temp;
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}
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void SDLImageLoader::discard()
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{
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if (mCurrentImage == NULL)
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{
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throw GCN_EXCEPTION("No image prepared.");
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}
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SDL_FreeSurface(mCurrentImage);
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mCurrentImage = NULL;
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}
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void SDLImageLoader::free(Image* image)
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{
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if (image->_getData() == NULL)
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{
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throw GCN_EXCEPTION("Image data points to null.");
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}
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SDL_FreeSurface((SDL_Surface*)image->_getData());
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}
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int SDLImageLoader::getWidth() const
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{
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if (mCurrentImage == NULL)
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{
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throw GCN_EXCEPTION("No image prepared.");
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}
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return mCurrentImage->w;
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}
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int SDLImageLoader::getHeight() const
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{
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if (mCurrentImage == NULL)
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{
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throw GCN_EXCEPTION("No image prepared.");
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}
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return mCurrentImage->h;
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}
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Color SDLImageLoader::getPixel(int x, int y)
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{
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if (mCurrentImage == NULL)
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{
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throw GCN_EXCEPTION("No image prepared.");
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}
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if (x < 0 || y < 0 || x >= mCurrentImage->w || y >= mCurrentImage->h)
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{
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throw GCN_EXCEPTION("x and y out of image bound.");
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}
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return SDLgetPixel(mCurrentImage, x, y);
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}
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void SDLImageLoader::putPixel(int x, int y, const Color& color)
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{
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if (mCurrentImage == NULL)
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{
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throw GCN_EXCEPTION("No image prepared.");
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}
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if (x < 0 || y < 0 || x >= mCurrentImage->w || y >= mCurrentImage->h)
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{
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throw GCN_EXCEPTION("x and y out of image bound.");
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}
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SDLputPixel(mCurrentImage, x, y, color);
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}
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}
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#endif
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@ -353,14 +353,6 @@ namespace gcn
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case SDLK_SCROLLLOCK:
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value = Key::K_SCROLL_LOCK;
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break;
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#if 0
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case SDLK_RMETA:
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value = Key::K_RIGHT_META;
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break;
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case SDLK_LMETA:
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value = Key::K_LEFT_META;
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break;
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#endif
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case SDLK_LGUI:
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value = Key::K_LEFT_SUPER;
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break;
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@ -90,7 +90,6 @@ public:
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void Load(bool grayscale = false);
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void Flip();
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void UseDisplayFormat();
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void Resize(int w, int h);
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void SetOriginalSize();
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bool TransparentPixel(int x, int y);
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@ -443,9 +443,7 @@ void VideoDrawOnlyFog(int x, int y)
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drect.x = x;
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drect.y = y;
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//SDL_LockSurface(TheScreen);
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SDL_BlitSurface(OnlyFogSurface, &srect, TheScreen, &drect);
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//SDL_UnlockSurface(TheScreen);
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}
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/*----------------------------------------------------------------------------
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@ -672,8 +670,6 @@ void CMap::InitFogOfWar()
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Uint32 color = Video.MapRGBA(OnlyFogSurface->format, r, g, b, FogOfWarOpacity);
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SDL_FillRect(OnlyFogSurface, NULL, color);
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//SDL_SetSurfaceAlphaMod(OnlyFogSurface, FogOfWarOpacity);
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//VideoPaletteListRemove(OnlyFogSurface);
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//
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// Generate Alpha Fog surface.
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@ -720,7 +716,6 @@ void CMap::InitFogOfWar()
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AlphaFogG->GraphicHeight = s->h;
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AlphaFogG->NumFrames = 16;//1;
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AlphaFogG->GenFramesMap();
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AlphaFogG->UseDisplayFormat();
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VisibleTable.clear();
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VisibleTable.resize(Info.MapWidth * Info.MapHeight);
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@ -180,8 +180,8 @@ void CMinimap::UpdateTerrain()
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const int tilepitch = Map.TileGraphic->Surface->w / PixelTileSize.x;
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//SDL_LockSurface(MinimapTerrainSurface);
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//SDL_LockSurface(Map.TileGraphic->Surface);
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Assert(SDL_MUSTLOCK(MinimapTerrainSurface) == 0);
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Assert(SDL_MUSTLOCK(Map.TileGraphic->Surface) == 0);
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//
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// Pixel 7,6 7,14, 15,6 15,14 are taken for the minimap picture.
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@ -208,8 +208,6 @@ void CMinimap::UpdateTerrain()
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}
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}
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//SDL_UnlockSurface(MinimapTerrainSurface);
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//SDL_UnlockSurface(Map.TileGraphic->Surface);
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}
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/**
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@ -238,8 +236,6 @@ void CMinimap::UpdateXY(const Vec2i &pos)
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//
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// Pixel 7,6 7,14, 15,6 15,14 are taken for the minimap picture.
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//
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//SDL_LockSurface(MinimapTerrainSurface);
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//SDL_LockSurface(Map.TileGraphic->Surface);
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const int ty = pos.y * Map.Info.MapWidth;
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const int tx = pos.x;
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@ -285,8 +281,6 @@ void CMinimap::UpdateXY(const Vec2i &pos)
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}
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}
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}
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//SDL_UnlockSurface(MinimapTerrainSurface);
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//SDL_UnlockSurface(Map.TileGraphic->Surface);
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}
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/**
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@ -377,8 +371,8 @@ void CMinimap::Update()
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SDL_BlitSurface(MinimapTerrainSurface, NULL, MinimapSurface, NULL);
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}
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//SDL_LockSurface(MinimapSurface);
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//SDL_LockSurface(MinimapTerrainSurface);
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Assert(SDL_MUSTLOCK(MinimapSurface) == 0);
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Assert(SDL_MUSTLOCK(MinimapTerrainSurface) == 0);
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for (int my = 0; my < H; ++my) {
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for (int mx = 0; mx < W; ++mx) {
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@ -402,8 +396,6 @@ void CMinimap::Update()
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}
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}
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//SDL_UnlockSurface(MinimapTerrainSurface);
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//
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// Draw units on map
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//
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@ -413,7 +405,6 @@ void CMinimap::Update()
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DrawUnitOn(unit, red_phase);
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}
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}
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//SDL_UnlockSurface(MinimapSurface);
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}
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/**
|
||||
|
@ -441,9 +432,7 @@ static void DrawEvents()
|
|||
void CMinimap::Draw() const
|
||||
{
|
||||
SDL_Rect drect = {Sint16(X), Sint16(Y), 0, 0};
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(MinimapSurface, NULL, TheScreen, &drect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
|
||||
DrawEvents();
|
||||
}
|
||||
|
|
|
@ -553,7 +553,7 @@ static bool FindFileWithExtension(char(&file)[PATH_MAX])
|
|||
#ifdef USE_ZLIB // gzip or bzip2 in global shared directory
|
||||
sprintf(buf, "%s.gz", file);
|
||||
if (!access(buf, R_OK)) {
|
||||
strcpy_s(file, PATH_MAX + 4, buf);
|
||||
strcpy_s(file, PATH_MAX, buf);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1205,15 +1205,12 @@ void GraphicPlayerPixels(CPlayer &player, const CGraphic &sprite)
|
|||
{
|
||||
Assert(PlayerColorIndexCount);
|
||||
|
||||
//SDL_LockSurface(sprite.Surface);
|
||||
Assert(SDL_MUSTLOCK(sprite.Surface) == 0);
|
||||
std::vector<SDL_Color> sdlColors(player.UnitColors.Colors.begin(), player.UnitColors.Colors.end());
|
||||
SDL_SetPaletteColors(sprite.Surface->format->palette, &sdlColors[0], PlayerColorIndexStart, PlayerColorIndexCount);
|
||||
if (sprite.SurfaceFlip) {
|
||||
//SDL_LockSurface(sprite.SurfaceFlip);
|
||||
SDL_SetPaletteColors(sprite.SurfaceFlip->format->palette, &sdlColors[0], PlayerColorIndexStart, PlayerColorIndexCount);
|
||||
//SDL_UnlockSurface(sprite.SurfaceFlip);
|
||||
}
|
||||
//SDL_UnlockSurface(sprite.Surface);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -685,7 +685,8 @@ int stratagusMain(int argc, char **argv)
|
|||
// Initialise AI module
|
||||
InitAiModule();
|
||||
|
||||
// Setup sound card
|
||||
// Setup sound card, must be done before loading sounds, so that
|
||||
// SDL_mixer can auto-convert to the target format
|
||||
if (!InitSound()) {
|
||||
InitMusic();
|
||||
}
|
||||
|
|
|
@ -978,8 +978,6 @@ int HandleKeyModifiersDown(unsigned key, unsigned)
|
|||
return 1;
|
||||
case SDLK_LALT:
|
||||
case SDLK_RALT:
|
||||
//case SDLK_LMETA:
|
||||
//case SDLK_RMETA:
|
||||
KeyModifiers |= ModifierAlt;
|
||||
// maxy: disabled
|
||||
if (InterfaceState == IfaceStateNormal) {
|
||||
|
@ -1024,8 +1022,6 @@ int HandleKeyModifiersUp(unsigned key, unsigned)
|
|||
return 1;
|
||||
case SDLK_LALT:
|
||||
case SDLK_RALT:
|
||||
//case SDLK_LMETA:
|
||||
//case SDLK_RMETA:
|
||||
KeyModifiers &= ~ModifierAlt;
|
||||
// maxy: disabled
|
||||
if (InterfaceState == IfaceStateNormal) {
|
||||
|
|
|
@ -247,30 +247,24 @@ void CUserInterface::Load()
|
|||
for (int i = 0; i <= FreeWorkersCount; ++i) {
|
||||
if (Resources[i].G) {
|
||||
Resources[i].G->Load();
|
||||
Resources[i].G->UseDisplayFormat();
|
||||
}
|
||||
}
|
||||
|
||||
if (InfoPanel.G) {
|
||||
InfoPanel.G->Load();
|
||||
InfoPanel.G->UseDisplayFormat();
|
||||
}
|
||||
if (ButtonPanel.G) {
|
||||
ButtonPanel.G->Load();
|
||||
ButtonPanel.G->UseDisplayFormat();
|
||||
}
|
||||
if (PieMenu.G) {
|
||||
PieMenu.G->Load();
|
||||
PieMenu.G->UseDisplayFormat();
|
||||
}
|
||||
|
||||
if (Preference.IconFrameG) {
|
||||
Preference.IconFrameG->Load();
|
||||
Preference.IconFrameG->UseDisplayFormat();
|
||||
}
|
||||
if (Preference.PressedIconFrameG) {
|
||||
Preference.PressedIconFrameG->Load();
|
||||
Preference.PressedIconFrameG->UseDisplayFormat();
|
||||
}
|
||||
|
||||
// Resolve cursors
|
||||
|
|
|
@ -104,7 +104,6 @@ void LoadCursors(const std::string &race)
|
|||
if (cursor.G && !cursor.G->IsLoaded()) {
|
||||
ShowLoadProgress(_("Cursor %s"), cursor.G->File.c_str());
|
||||
cursor.G->Load();
|
||||
cursor.G->UseDisplayFormat();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -281,9 +280,7 @@ void DrawCursor()
|
|||
}
|
||||
|
||||
SDL_Rect srcRect = { Sint16(pos.x), Sint16(pos.y), Uint16(GameCursor->G->getWidth()), Uint16(GameCursor->G->getHeight())};
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(TheScreen, &srcRect, HiddenSurface, NULL);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
}
|
||||
|
||||
// Last, Normal cursor.
|
||||
|
@ -301,9 +298,7 @@ void HideCursor()
|
|||
if (!GameRunning && !Editor.Running && GameCursor) {
|
||||
const PixelPos pos = CursorScreenPos - GameCursor->HotPos;
|
||||
SDL_Rect dstRect = {Sint16(pos.x), Sint16(pos.y), 0, 0 };
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(HiddenSurface, NULL, TheScreen, &dstRect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -142,9 +142,7 @@ static void VideoDrawChar(const CGraphic &g,
|
|||
SDL_Rect drect = {Sint16(x), Sint16(y), 0, 0};
|
||||
std::vector<SDL_Color> sdlColors(fc.Colors, fc.Colors + MaxFontColors);
|
||||
SDL_SetPaletteColors(g.Surface->format->palette, &sdlColors[0], 0, MaxFontColors);
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(g.Surface, &srect, TheScreen, &drect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -114,12 +114,9 @@ void CGraphic::DrawSubClip(int gx, int gy, int w, int h, int x, int y) const
|
|||
gx += x - oldx;
|
||||
gy += y - oldy;
|
||||
|
||||
//DrawSub(gx + x - oldx, gy + y - oldy, w, h, x, y);
|
||||
SDL_Rect srect = {Sint16(gx), Sint16(gy), Uint16(w), Uint16(h)};
|
||||
SDL_Rect drect = {Sint16(x), Sint16(y), 0, 0};
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(Surface, &srect, TheScreen, &drect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -228,9 +225,7 @@ void CGraphic::DrawFrameX(unsigned frame, int x, int y) const
|
|||
SDL_Rect srect = {frameFlip_map[frame].x, frameFlip_map[frame].y, Uint16(Width), Uint16(Height)};
|
||||
SDL_Rect drect = {Sint16(x), Sint16(y), 0, 0};
|
||||
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(SurfaceFlip, &srect, TheScreen, &drect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -253,10 +248,8 @@ void CGraphic::DrawFrameClipX(unsigned frame, int x, int y) const
|
|||
SDL_Rect drect = {Sint16(x), Sint16(y), 0, 0};
|
||||
|
||||
int ret;
|
||||
//SDL_LockSurface(TheScreen);
|
||||
//SDL_SetSurfaceAlphaMod(SurfaceFlip, 0xFF);
|
||||
ret = SDL_BlitSurface(SurfaceFlip, &srect, TheScreen, &drect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
}
|
||||
|
||||
void CGraphic::DrawFrameTransX(unsigned frame, int x, int y, int alpha) const
|
||||
|
@ -267,9 +260,7 @@ void CGraphic::DrawFrameTransX(unsigned frame, int x, int y, int alpha) const
|
|||
SDL_GetSurfaceAlphaMod(SurfaceFlip, &oldalpha);
|
||||
|
||||
SDL_SetSurfaceAlphaMod(SurfaceFlip, alpha);
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(SurfaceFlip, &srect, TheScreen, &drect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
SDL_SetSurfaceAlphaMod(SurfaceFlip, oldalpha);
|
||||
}
|
||||
|
||||
|
@ -288,9 +279,7 @@ void CGraphic::DrawFrameClipTransX(unsigned frame, int x, int y, int alpha) cons
|
|||
SDL_GetSurfaceAlphaMod(SurfaceFlip, &oldalpha);
|
||||
|
||||
SDL_SetSurfaceAlphaMod(SurfaceFlip, alpha);
|
||||
//SDL_LockSurface(TheScreen);
|
||||
SDL_BlitSurface(SurfaceFlip, &srect, TheScreen, &drect);
|
||||
//SDL_UnlockSurface(TheScreen);
|
||||
SDL_SetSurfaceAlphaMod(SurfaceFlip, oldalpha);
|
||||
}
|
||||
|
||||
|
@ -688,15 +677,12 @@ void CGraphic::Flip()
|
|||
if (!SDL_GetColorKey(Surface, &ckey)) {
|
||||
SDL_SetColorKey(SurfaceFlip, SDL_TRUE, ckey);
|
||||
}
|
||||
//SDL_SetSurfaceAlphaMod(SurfaceFlip, 0xFF);
|
||||
SDL_SetSurfaceBlendMode(SurfaceFlip, SDL_BLENDMODE_NONE);
|
||||
if (SurfaceFlip->format->BytesPerPixel == 1) {
|
||||
//SDL_SetPaletteColors(SurfaceFlip->format->palette, Surface->format->palette->colors, 0, Surface->format->palette->ncolors);
|
||||
VideoPaletteListAdd(SurfaceFlip);
|
||||
}
|
||||
SDL_LockSurface(Surface);
|
||||
SDL_LockSurface(s);
|
||||
//fprintf(stderr, "flipping sprite %s (%dbpp)\n", File.c_str(), 8*s->format->BytesPerPixel);
|
||||
switch (s->format->BytesPerPixel) {
|
||||
case 1:
|
||||
for (int i = 0; i < s->h; ++i) {
|
||||
|
@ -721,59 +707,6 @@ void CGraphic::Flip()
|
|||
&((char *)Surface->pixels)[(s->w - j - 1) * 4 + i * Surface->pitch], 4);
|
||||
}
|
||||
}
|
||||
#if 0
|
||||
unsigned int p0 = s->pitch;
|
||||
unsigned int p1 = Surface->pitch;
|
||||
const int width = s->w;
|
||||
int j = 0;
|
||||
for (int i = 0; i < s->h; ++i) {
|
||||
#ifdef _MSC_VER
|
||||
for (j = 0; j < width; ++j) {
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
}
|
||||
#else
|
||||
int n = (width + 7) / 8;
|
||||
switch (width & 7) {
|
||||
case 0: do {
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
case 7:
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
case 6:
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
case 5:
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
case 4:
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
case 3:
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
case 2:
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
case 1:
|
||||
*(Uint32 *)&((char *)s->pixels)[j * 4 + p0] =
|
||||
*(Uint32 *) & ((char *)Surface->pixels)[(width - j - 1) * 4 + p1];
|
||||
j++;
|
||||
} while (--n > 0);
|
||||
}
|
||||
#endif
|
||||
p0 += s->pitch;
|
||||
p1 += Surface->pitch;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -790,36 +723,6 @@ void CGraphic::Flip()
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
** Convert the SDL surface to the display format
|
||||
*/
|
||||
void CGraphic::UseDisplayFormat()
|
||||
{
|
||||
#if 0
|
||||
SDL_Surface *s = Surface;
|
||||
|
||||
if (s->format->Amask != 0) {
|
||||
Surface = SDL_DisplayFormatAlpha(s);
|
||||
} else {
|
||||
Surface = SDL_DisplayFormat(s);
|
||||
}
|
||||
VideoPaletteListRemove(s);
|
||||
SDL_FreeSurface(s);
|
||||
|
||||
if (SurfaceFlip) {
|
||||
s = SurfaceFlip;
|
||||
if (s->format->Amask != 0) {
|
||||
SurfaceFlip = SDL_DisplayFormatAlpha(s);
|
||||
} else {
|
||||
SurfaceFlip = SDL_DisplayFormat(s);
|
||||
}
|
||||
VideoPaletteListRemove(s);
|
||||
SDL_FreeSurface(s);
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
** Resize a graphic
|
||||
**
|
||||
|
@ -1154,7 +1057,6 @@ void CFiller::Load()
|
|||
if (G) {
|
||||
G->Load();
|
||||
map.Init(G);
|
||||
G->UseDisplayFormat();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -107,38 +107,6 @@ static int OutputTheora(OggData *data, SDL_Texture *yuv_overlay, SDL_Rect *rect)
|
|||
|
||||
theora_decode_YUVout(&data->tstate, &yuv);
|
||||
|
||||
#if 0
|
||||
if (SDL_MUSTLOCK(TheScreen)) {
|
||||
if (SDL_LockSurface(TheScreen) < 0) {
|
||||
return - 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_LockYUVOverlay(yuv_overlay) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
int crop_offset = data->tinfo.offset_x + yuv.y_stride * data->tinfo.offset_y;
|
||||
for (int i = 0; i < yuv_overlay->h; ++i) {
|
||||
memcpy(yuv_overlay->pixels[0] + yuv_overlay->pitches[0] * i,
|
||||
yuv.y + crop_offset + yuv.y_stride * i, yuv_overlay->w);
|
||||
}
|
||||
|
||||
crop_offset = (data->tinfo.offset_x / 2) + (yuv.uv_stride) *
|
||||
(data->tinfo.offset_y / 2);
|
||||
for (int i = 0; i < yuv_overlay->h / 2; ++i) {
|
||||
memcpy(yuv_overlay->pixels[1] + yuv_overlay->pitches[1] * i,
|
||||
yuv.v + yuv.uv_stride * i, yuv_overlay->w / 2);
|
||||
memcpy(yuv_overlay->pixels[2] + yuv_overlay->pitches[2] * i,
|
||||
yuv.u + crop_offset + yuv.uv_stride * i, yuv_overlay->w / 2);
|
||||
}
|
||||
|
||||
if (SDL_MUSTLOCK(TheScreen)) {
|
||||
SDL_UnlockSurface(TheScreen);
|
||||
}
|
||||
SDL_UnlockYUVOverlay(yuv_overlay);
|
||||
#endif
|
||||
|
||||
SDL_UpdateYUVTexture(yuv_overlay, NULL, yuv.y, yuv.y_stride, yuv.u, yuv.uv_stride, yuv.v, yuv.uv_stride);
|
||||
SDL_RenderCopy(TheRenderer, yuv_overlay, NULL, NULL);
|
||||
SDL_RenderPresent(TheRenderer);
|
||||
|
|
|
@ -346,6 +346,7 @@ void InitVideoSdl()
|
|||
0x0000FF00,
|
||||
0x000000FF,
|
||||
0); //0xFF000000);
|
||||
Assert(SDL_MUSTLOCK(TheScreen) == 0);
|
||||
TheTexture = SDL_CreateTexture(TheRenderer,
|
||||
SDL_PIXELFORMAT_ARGB8888,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
|
@ -442,7 +443,6 @@ void InitVideoSdl()
|
|||
*/
|
||||
int VideoValidResolution(int w, int h)
|
||||
{
|
||||
//return SDL_VideoModeOK(w, h, TheScreen->format->BitsPerPixel, TheScreen->flags);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -284,6 +284,7 @@ bool CVideo::ResizeScreen(int w, int h)
|
|||
Uint8 bpp = TheScreen->format->BitsPerPixel;
|
||||
SDL_FreeSurface(TheScreen);
|
||||
TheScreen = SDL_CreateRGBSurface(flags, w, h, bpp, rmask, gmask, bmask, amask);
|
||||
Assert(SDL_MUSTLOCK(TheScreen) == 0);
|
||||
|
||||
// new texture
|
||||
Uint32 format;
|
||||
|
|
Loading…
Reference in a new issue