Made SkipFrames global
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3 changed files with 3 additions and 1 deletions
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@ -142,6 +142,8 @@ extern int VideoSyncSpeed;
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extern volatile int VideoInterrupts;
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extern int SkipFrames;
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/// Wanted videomode, fullscreen or windowed.
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extern char VideoFullScreen;
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@ -91,7 +91,6 @@ global SDL_Surface* TheScreen; /// Internal screen
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local int FrameTicks; /// Frame length in ms
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local int FrameRemainder; /// Frame remainder 0.1 ms
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local int FrameFraction; /// Frame fractional term
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local int SkipFrames; /// Skip this frames
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/*----------------------------------------------------------------------------
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-- Functions
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@ -173,6 +173,7 @@ global SDL_Surface* TheScreen;
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global int VideoSyncSpeed = 100; /// 0 disable interrupts
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global volatile int VideoInterrupts; /// be happy, were are quicker
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global int SkipFrames; /// Skip this frames
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global int ColorWaterCycleStart;
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global int ColorWaterCycleEnd;
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